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Shadow Theater: Goodest Boy's Odissey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3 | 4.667 | 4.667 |
Is the graphics 1 bit? | #70 | 4.867 | 4.867 |
Overall | #175 | 3.456 | 3.456 |
Art | #220 | 3.200 | 3.200 |
Music | #249 | 2.733 | 2.733 |
Theme | #290 | 3.067 | 3.067 |
Gameplay | #383 | 2.200 | 2.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very unique!
Thank you!
Nice game! Short but fun. Good use of the theme of the jam on it!
Thank you!
Unique little game, nice work!
Good game! It's really different from the others of this jam.
Thank you!
Really charming game! I think using different music tracks/animations to create different atmospheres could work very well with this style of game, but overall really nice work!
Thank you for the feedback! The coding part took so long because I'm a noob and I didn't have enough time left to make more music tracks and animations, but as I'm learning it'll be better and better
It's not the most fun, but its so charming. It would be nice to see some more animations or maybe some activity in the crowd. Maybe the better you perform, the more people you gain into the crowd? And people could walk out if you underperform. Good Work!
Thank you! I actually thought of that and I would have made a more active crowd if I had more time or experience. Since this is the second game I make I had to accept some compromises. At least I made the spectators randomly generated, so each run you'll see a different crowd.
If I will make a sequel or turn this concept into a more complex and long game, that would absolutely be a feature!
This is so unique! I don't think I've ever seen a game staged like this before. Well done.
Nice idea, i wasn't able to jump or didnt understand how to progress. (is it possible a joystick is required or maybe pico8 something?)
With the given timeframe and jam limitations u did very well for a first game, u should be proud of yourself!!!
Thank you for your feedback! No controller is needed, you can use the arrow buttons on PC or the virtual D-Pad on mobile