i would like to see some kind of visual feedback when player got hit. I dont know maybe shake screen or player blink or something. Because without it its little bit unresponsive. But i definitively got nice vibes from game :) nice work
its always about about communication between game and player. Player do some action and it communicates with game. But if game is not communicating back player can have feeling that something is missing or off... I always tends to analyze which information is potentially important for player to be aware. For your game its all about getting damage
Cool game and style, but the spikes were a bit off maybe. Sometimes I fell right on them and nothing happened but other just with a slight touch I was dead slime
Some of the spikes were a bit finicky, but I had fun! Where we all posting our high scores at? I missed the high score screen a few times because I hit space too quickly, but my highest confirmed score is 150!
Comments
Nice and simple, good controls, appealing character designs, and an overall great entry. Good job!
Thank you bud!
Clever use of the single button. I really like this little slime.
Thanks bud!
We also really like the lil slime fella :)
i would like to see some kind of visual feedback when player got hit. I dont know maybe shake screen or player blink or something. Because without it its little bit unresponsive. But i definitively got nice vibes from game :) nice work
That's a great idea!
Right now, the only feedback upon getting hit were the hearts on the top-right bursting with goo...
We'll attempt to add it!
its always about about communication between game and player. Player do some action and it communicates with game. But if game is not communicating back player can have feeling that something is missing or off... I always tends to analyze which information is potentially important for player to be aware. For your game its all about getting damage
Attract by the cover, looks nice design will play it later
I'm happy that the cover we made looks appealing!
Have fun!
Cool game and style, but the spikes were a bit off maybe. Sometimes I fell right on them and nothing happened but other just with a slight touch I was dead slime
Thank you for the kind words!
We are working on a general update were we will fix and adjust some things!
Cute art and very addictive, relaxing gameplay.
Nice work!
Thank you!
Some of the spikes were a bit finicky, but I had fun! Where we all posting our high scores at? I missed the high score screen a few times because I hit space too quickly, but my highest confirmed score is 150!
Nice, it reminds me of Ghostbusters 2 :)
(with a different gameplay though)
It's very well done, but still a bit too difficult I think. If you plan to do updates, that would be great to allow for a nicer difficulty curve!
Congrats!
Thank you so much for the comment!
We were planning to add sound effects and an android build, so, if we have the time, we could also tinker the difficulty!
You can totally update the game after the end of the jam if you wish :)
Awesome!