Very cool! It has a very nice “let’s try it again” vibe, since I always have the feeling that i could get better or optimize or just finally figure out the right amount of force i need to throw stuff. :)
Thanks for playing!! Yeah I found it working surprisingly well on touch devices, I will probably update the game post-jam to enhance mobile experience. You can move barrels around even when the menus are shown, it's actually by design ;), we thought it would be fun to be able to move things when the clock is not ticking, as well as giving the player ability to still see/interact/screenshot her last game, making the menu screen more dynamic, and it's part of the reason why the menus are small actually.
Comments
Physics chaos! Great!
Thanks jaxrohr13! ;)
Very cool! It has a very nice “let’s try it again” vibe, since I always have the feeling that i could get better or optimize or just finally figure out the right amount of force i need to throw stuff. :)
Thanks for the kind words lupercalia! Guess we(I) achieved that "one more round" feeling ;) , glad you enjoyed it! :D
The physics works well, and the music is fun.
One thing I noticed is that you can still move barrels around after the game is over. That’s not a major issue, just thought I’d mention it.
I think if you made the menu a bit larger, this might even be playable on a phone.
Thanks for playing!! Yeah I found it working surprisingly well on touch devices, I will probably update the game post-jam to enhance mobile experience.
You can move barrels around even when the menus are shown, it's actually by design ;), we thought it would be fun to be able to move things when the clock is not ticking, as well as giving the player ability to still see/interact/screenshot her last game, making the menu screen more dynamic, and it's part of the reason why the menus are small actually.