The indirect control is good. The delay when you send data to the rover is just right. I have not found water yet and the random map is also good. Nice one!
Nice! I'm thinking about indirect control, too. A lot of time... nice realization and simulation of remote robot controll, but not frendly defend-mode at your rover, but a very pretty implementation of the atmosphere. Poor guy, a lonely robot in a hostile environment. I like it!
Really enjoyed this one, I love the idea of controlling a rover from a station on another planet/ship. I ran out of fuel a few times before finding any water.
Neat game. Quite simple in its design, but the execution is done very well.
The only improvements I can think of for it would be to make the UI a bit clearer and provide better feedback when stats change. I also did not quite understand what the wheels being red means? Maybe pop an indicator about that somewhere in there.
I understand the premise (from the previous comment) but I think the theme's integration could have been a bit stronger.
Thanks, we used the alternative meaning of 'knowledge' as information. Both you (the captain) and the rover have limited knowledge about the planet, and you must work together and exchange information to achieve the goal - find a water source.
Comments
A fun take on the theme and nice graphics to too! Thanks for your submission :)
The indirect control is good. The delay when you send data to the rover is just right. I have not found water yet and the random map is also good. Nice one!
Very cool game, love the idea of sending information
Nice! I'm thinking about indirect control, too.
A lot of time...
nice realization and simulation of remote robot controll, but not frendly defend-mode at your rover, but a very pretty implementation of the atmosphere.
Poor guy, a lonely robot in a hostile environment.
I like it!
Very high learning curve. But can get enjoyable after that.
Really enjoyed this one, I love the idea of controlling a rover from a station on another planet/ship. I ran out of fuel a few times before finding any water.
I love the music and visual style
nice game :)
Neat game. Quite simple in its design, but the execution is done very well.
The only improvements I can think of for it would be to make the UI a bit clearer and provide better feedback when stats change. I also did not quite understand what the wheels being red means? Maybe pop an indicator about that somewhere in there.
I understand the premise (from the previous comment) but I think the theme's integration could have been a bit stronger.
All in all, a fun experience, good job!
Cool game, I just could not understand how it fits the theme.
Thanks, we used the alternative meaning of 'knowledge' as information. Both you (the captain) and the rover have limited knowledge about the planet, and you must work together and exchange information to achieve the goal - find a water source.