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Medieval Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
90's | #99 | 2.456 | 2.800 |
Sound | #100 | 2.193 | 2.500 |
Overall | #108 | 2.105 | 2.400 |
Graphics | #109 | 2.280 | 2.600 |
Fun | #127 | 1.491 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
my brother is safe! ^^ Blender engine? nice! I enjoyed playing, my only problem I had was the coins didn't spawn where the barrels broke, I think they spawn where the barrel started before it moves? haha ^^ I didn't play the updated version so that might be fixed. Great work! :)
Thanks a lot! Yes, have some problems, Im glad you enjoy it, that´s enogh
Not allowed to post updates until after the jam...
Interesting game. I agree with the other guy saying it could use some instructions, sometimes it wasn't clear what you're supposed to do. Overall, you did a good job especially considering you did this in Blender Engine.
pretty impressed this was made with the blender game engine. visually reminds me of those old school bible story games they would sell. needs some work, but overall a good job
Thanks a lot! Yes, need more work for sure but Im happy with the concept, I lost a lot of time with the graphics style and only have like 4 days, Im glad you enjoy it!
I beat it!
That was really confusing though, I think some instructions would have helped. I couldn’t figure out how to open the castle doors so I just glitched over the walls.
Obviously the game needs a lot of polish but the fact that you made it with Blender Game Engine gets massive props from me
lol Im sorry, Im going to make an update, You need to press E in front of the catapults to break the archer towers and E again to open the door, I need to fix some collisions