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A jam submission

Planet destroyerView game page

My game to the Three Button Game Jam
Submitted by Sajeg — 5 hours, 44 minutes before the deadline
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Planet destroyer's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#83.3643.364
Graphics/Animation#182.6362.636
Overall#232.2552.255
Technical Implementation#262.0912.091
Fun/Design#271.7271.727
Theme/Limitation#291.4551.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Godot engine

How does your game apply the optional theme?
it doesn't really apply to the theme.

Which art and audio did you / your team NOT create from scratch?
all

Which art & audio did you / your team create BEFORE the jam started?
nothing

Would you consider the game complete? (At least as a prototype/demo)

Complete

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Comments

Submitted

There isn't much penalty to just spam all three keys at once. The game needs more penalty, otherwise it isn't that interesting

Submitted(+1)

The soundtrack was cool, and I also liked the huge countdown timer, that’s a unique visual cue.

The gameplay felt a little bit slow, it would have been nice to have more chance to get hectic. With the animation and only being one planet at a time, it feels like there’s a pretty low maximum score you can get. It wasn’t clear how the score was calculated at the end - was there a penalty for a wrong button?

Developer (1 edit)

Yeah I agree with you. The gameplay isn't the best.

Submitted(+1)

The game is interesting. I like both the art and the music to the game.

The gameplay is a bit boring, but I really like the giant countdown.

Also you can just cheese the entire game, and spam all three buttons, but I'm pretty sure you already knew this existed. My highscore is 263624.

Submitted(+1)

This is a really neat idea! Art is really cool, I specifically really like the massive timer that takes up the whole screen, makes everything seem even more impactful.