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A jam submission

Rising CircuitsView game page

Submitted by Travesty — 7 hours, 8 minutes before the deadline
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Rising Circuits's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#23.6363.636
Music/Sound#23.8183.818
X Factor (overall enjoyment)#43.3643.364
Overall#43.4093.409
Technical Implementation#43.4553.455
Graphics/Animation#83.2733.273
Theme/Limitation#132.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

Will you continue work on the game after the jam?

No - only made for the jam

What tools did your team use to construct the game? (optional)
Unity, Krita, and SFXR

Which art and audio did you / your team NOT create? (optional)
The Lobby and Battle Music

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Comments

Submitted

love it

Slow at first, but picks up the pace later

My only complaint is that the weapons disappear when they lay on the flow for too long

Submitted

Good entry!

I would suggest to make both fists unique instead of the same attack (for example, one is ranged and deal few damage and the other one a closer attack, but can one-shot enemies) and making something that increase tension and fun during the gameplay.

For the rest, well done!

Submitted

It's simple but fun. I had a bit of trouble coordinating the movement at first, but I managed.

Submitted

Decent game, had fun eliminating the hoards.
Good job!