This is a pretty interesting experience. The character design and actual art is pretty great and very creative.
To preface I like the experience, it has a storyline with a very literal approach and has some levity sprinkled throughout. That being said, in many ways, its more of a kinetic experience than a game and it seems thats where a lot of friction comes from. I think its a pretty cool basis for some type of rogue-like game, but it would probably have taken a lot to eke that out during a game jam. I just think the base concept is cool with 5 card-like parts to fight with.
Either way, its succinct but I enjoyed it, congrats on the release
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