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Aberrant Containment Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #35 | 4.097 | 4.097 |
Originality | #108 | 4.065 | 4.065 |
Overall | #111 | 3.914 | 3.914 |
Presentation | #281 | 3.581 | 3.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
The soundtrack :)
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Comments
The arms race continues! Cool puzzle game! There was a lot of unique situations and it was nice to see all those different approaches. One big improvement was if there was a way to “mark” a meeple, like a safe square in minesweeper, so you don’t go insane tracking everything at once.
Also, I really liked these cute little illustration more then the main game art. Make of that what you will:
Haha thanks for appreciating the art.
Also that flag idea is genius, I don't know how I didn't think of that. That would have dealt with the frustrations people had with certain levels.
cool game cool puzzles
Got through all the levels -- some I thought were especially fun and clever like the heat map one, the timestop one (loved that you stopped the music for that too) and the ghost level with the detector. Nice variation of challenges and complication of mechanics introduced each day.
Played it to the end, really fun and creative, I loved all the different mechanics you integrated! I think echolocation was my favourite :)
Simple concept but I really liked the way it was presented. The music was great.
The level names giving a hint to the solution was also a nice touch. Though I must admit I was pretty bad at the game :D.