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Aberrant Containment Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #35 | 4.097 | 4.097 |
Originality | #108 | 4.065 | 4.065 |
Overall | #111 | 3.914 | 3.914 |
Presentation | #281 | 3.581 | 3.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
The soundtrack :)
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Comments
Great use of the theme for the gameplay! The dynamic game of Where's Waldo each level presented was fun. Some of the puzzles in day 3 where a little frustrating (especially 3-3, I needed a hint) , but I really enjoyed most of them. I like how the soundtrack gets progressively more amped up throughout the game too.
Awesome gameplay and great diversity of variants. The tools were a great addition too.
Awesome gameplay and great diversity of variants. The tools were a great addition too.
wow, simple yet elegant! this game is awesome, one of my favorites in the jam so far! the game concept is very easy to understand and digest, while still managing to provide a stimulating challenge as you go further into the game. the game is nicely paced with a healthy game length, with each puzzle being differentiable from one another, i really like the variety! also the title doubling as hints is always a plus for these types of games!
the presentation of this game is also so fun and playful! i like the cute cutscenes juxtaposed between the different levels, they introduce the mechanics of the next set of puzzles in a very endearing way! also the music is so fun to listen and the sfx provide nice feedback for whatever is happening!
this was incredibly fun, great work!
Really nice and fun little game! very nice puzzles!
Great implementation of a very nice concept. I like the variety of situations, and how you incorporate different mechanics just to use them only once.
Really cool take on the theme, I think it’s extremely unique. I found the puzzles to be quite hard, but not unfair, and I think there’s also a lot of space for further design. One thing I could think of adding would be a small guide at the beggining, because while the concept is easy to grasp, knowing what to look for at the start would make things easier to get accustomed to. Good job!
A very interesting puzzle game
what a great use of the theme! the puzzles are so fun, well done!
honestly one of the most entertaining game i have played in this jam. A lot of the tests were tricky but entertaining and the perfect game for a jam like this.
Absolutely fantastic game!!! Your theme fit your interesting gameplay really well (I mean it). You can put the answer on the page as your level titles are already tips. I can only get to day 3.
Thanks for the feedback. Now that you mention it, I will probably change the hints to be more clear.
It's done, feel free to try again :)
I enjoyed this alot, but I think I might be blind. I can't seem to figure out level 3.
For that one, find the guy who is moving really slow.
This game reminds me of a game where you need to pretend to be an NPC and not get spotted by other players. I like the concept a lot!
This is a fun concept, I like how simple it is and yet how much content you were able to come up with for the jam
Gameplay is similar to Deer God (a different game submited to this jam). But this game is more fleshed out.
That's one of my favorite entries so far! The idea is very well executed and it's very fun. I like all the different ideas you had to hide the aberration. I also appreciate the hints on the itch page :)
Some of these were pretty tough. But it was really fun especially all the tools. I would love to see more levels. Great job!
I like it reminds me of that wii play game
Wow, great use of theme and very unique. I'm impressed how many puzzle types you were able to think up of. Awkward Situation was probably the most challenging as it was really subtle but each puzzle was fun.
i cant get past stage 3 xD
Haha that one might have been too hard, find the one who is moving REALLY slow