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A jam submission

LumiumView game page

An aberrant world on the edge of light and dark
Submitted by Oliver Davies (@psyferio) — 1 hour, 32 minutes before the deadline
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Play abberation

Lumium's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2483.6744.500
Originality#3823.2664.000
Overall#4173.0853.778
Gameplay#5902.3132.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I enjoyed the process of building the visual aesthetic for this project. In particular the light trails are a fun mechanic.

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Comments

Submitted

Very sad that the lighting was broken in this build! I think I wasn't able to find my way through the whole game, but I enjoyed the aesthetic and ideas you had so far. I think you're showing a lot of artistic talent with this game, and I'm looking forward to checking out the fixed version.

Submitted (1 edit)

interesting visuals and concept. controls are a bit rigid and it can be barely possible at time to see pitfalls edges. oh also you can get softlock by spamming E on a charging station if you’re too much in a hurry (couldnt retrieve the lightbulb anymore from the source)

edit: checked the page, im definitively going to play the fixed version, i definitively want to see the whole thing

Submitted

damn i've been looking for this submission ever since i saw the wip videos in the jam-share text channel and it still looks incredible! i saw the disclaimer how unity broke the lighting in your build and yeah unfortunately i wasn't able to make it past the first bridge blockade (not sure how much of the game is progress-able with the current state of the game, not sure if im just dumb and don't know how to progress xd). but still, even within the small i covered, this game oozes with atmosphere and style. the visuals are unquestionably beautiful with a strong aesthetic style and incredible use of lighting in all of the visual effects. the light trails, the eye "memory" guides, and the darkness "vignette-like" warning all look astounding and seem impressive at technical level! the sound department adds to the atmosphere too with how the voices bounce around the void like an echo through a cave depending on how you look at the eye guide, its very cool!

i'd love to play the fixed lighting build, because the preview screenshots look wallpaper worthy and i desperately want to get to those parts! great work!

Developer(+1)

Hey AppleJacks, your comment warms my heart more than you can know. I will give fixing the lighting another go just for your kind words. You made my day. This jam was a tough one near the end for many reasons, you have helped make it feel many times better. Thanks you for liking the little thing I tried to bring into the world <3