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Loot-n-Lurk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #22 | 4.556 | 4.556 |
Gameplay | #33 | 4.111 | 4.111 |
Overall | #67 | 4.074 | 4.074 |
Presentation | #290 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I like how it makes you feel like the character in question. Nimble yet clumsy. And the fact I made this all in two weeks is impressive to me as I've never tried something this big in such a short time :) I learned a lot about Godot trying to make this.
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Comments
The concept of a clumsy thief in a mage's tower is just a nice funny one, having to actively put items in the bag makes the more "active" moments more fun when you have to dash around trying not to get caught and frantically stash stuff in your bag. The final countdown of the coins is very satisfying when you successfully loot the place clean.
I was unironically jumpscared by the chair as i was expecting just chests XD
Satisfies my stingy self
Nice chill little game overall, with nice graphics
This is such a cool fun and creative game!
absolutly astounding job done here!
The mechanics are super fun, the ability to grab things and put em in the bag is really fun! I wanted to grab everything ahahah! The ui works well and all the systems stablished are really interesting to play around as well as the possibilities!
Great work on this! I was laughing when the Chair came at me trying to eat me!
Overall a solid effort!
Notes:
-I know that due to time constraints there will be some jank but i didn't find any game breaking bugs through my session, so that was a big plus!
-Some more polish would do wonders as well but I understand due to the jam time constraints is solid.
yeah true. Unfortunately I didn't get a chance to iron out some important bugs I found, nor could I add particle effects like I wanted :/
I think particles wouldn've added a lot.
Awesome game with a well done mysterious atmosphere. I really liked that in the first room you use all mechanics so you get a grasp of what the game will be, without showing us the lurkens. Good job!
Wonderfull game with frantic (in a good way) gameplay and whimsical atmosphere!
Thank you for the comment! I'm glad it was to your liking!
note to myself: wealthy wizard keep their backup key on top of their chandelier
Nice gameplay mechanics, tho I get locked from one room and I can't go in anymore. The couch and the clock are sneaky bastards, shookt me
Thanks! That's why sometimes you can find extra keys if you want to try a room again :)