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Strangest Dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #25 | 2.571 | 2.875 |
Atmosphere | #31 | 3.242 | 3.625 |
Lasting Impression | #43 | 2.348 | 2.625 |
Emotional Engagement | #43 | 2.012 | 2.250 |
Overall | #44 | 2.370 | 2.650 |
Characterization | #66 | 1.677 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wooow, I loved the atmosphere. Got fully submerged, with the music and dialogue popping up. Thank you! great submission, really enjoyed playing it
Thank you ! I'm glad you liked it
Really impressive scale and polish for this jam. The world is surreal and cool to explore, and the character moves and controls well, the latter of which is sometimes especially difficult even for full-scale production teams. I liked the design and animation of the character a lot, as well. I dig the visual style, although it did make climbing the final structure difficult when I couldn't tell which ledges were close and which were far away.
Camera controls on keyboard and mouse were tough to wrangle, but I actually had a harder time playing with a controller, as the way the camera moves side-to-side with the character made microadjustments more difficult than with a mouse. The camera also seemed to be on a constant slow clockwise spin, which exacerbated the problem. The checkpoints occasionally spawned me facing the wrong way, which wasn't really an issue, just led to an amusing fall or two.
The narration didn't add much to the experience for me, but I do think it contributed to the surreal vibe. My only wish was that it continued displaying after passing through each light point, so I didn't have to stop in place and wait each time.
The way the design of each environment changed subtly from the last was an interesting progression, and I especially liked looking back and seeing the vast scale of what I'd just jumped around on. Lastly, the ethereal music was both soothing and ominous, and created an intense otherworldly vibe. It's a small thing, but the little hum of the narration points was also a pleasant sound.
An interesting, abstract experience!
Thank you so much for writing this long critique !!
The camera control is really the thing I find the hardest for now. Thank you for pointing out that the narration display should continue after passing through, you are totally right ! And again thank you for the kind words.
This is gorgeous. The graphics are really fantastic, and it has so much atmosphere. The scenery changes just enough to keep each new area interesting. The presentation really elevates what's fundamentally a maze.
I didn't think the narration added a huge amount, though.
Thank you for your kind words. You are right I did not take much time writing this one, this is something I would like to improve for my next games !
Well done on the game and I will be excited for more games from you.
Great atmosphere. No idea what the goal is though
Thank you !!
I had no idea what i was doing but i like it. the only thing that bothered me was the sensitivity and the motion blur is a big no. But it is a great game well done.
Thank you for your advice, I did not see that my camera was that sensitive, I just fixed it. Same for the motion blur I was not quit sure yet but you convinced me to delete it lol. Thank you so much for your critique ! !
ur welcome
I just downloaded it again to see if it was better and it is way better now, well done
the sensitivity is kinda aids no hate but i tryed to play the game but i fell off the whole time becouse my mouse move 0.0001 mm and the camera made a 180 turn but i like the graphics
You are totally right ! I did not see that my camera was that sensitive, I just fixed it thank you for letting me know!!