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Under the Sea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #2 | 4.400 | 4.400 |
Overall | #3 | 4.200 | 4.200 |
Overall | #4 | 4.047 | 4.047 |
Lasting Impression | #9 | 3.900 | 3.900 |
Characterization | #11 | 4.020 | 4.020 |
Atmosphere | #13 | 4.280 | 4.280 |
Emotional Engagement | #18 | 3.480 | 3.480 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the atmosphere, great music and writing. Puzzles were a bit difficult for my taste, but overall a great game :)
Thanks for the nice review. (ek)
The puzzles in this were remarkably well designed. You struck just the right balance providing a sense of accomplishment when solving them and a minimum of frustration. I particularly liked solving the substitution cypher.
Thank you very much. It's good to know that there are people who liked the diary puzzle. (ek)
I've grown to expect a that a game from the Argonauts will have gorgeous graphics, great attention to detail, good sensible puzzles, and more polish than we have any right to hope for in a jam game. Under the Sea did not disappoint. Fantastic work, folks!
Thank you, shdon. We're glad to have met your expectations. :o) (ek)
When the Argonauts team releases a new project, we can expect a game as rich as it is original, while offering particularly successful moments of reflection. Under the Sea is no exception to the rule, offering a very well-designed adventure, with several characters including two playable ones, successful dialogues, object management, puzzles, ... All served with worthy handmade graphics professional comics. A new adventure that will entertain players for a few hours, and which joins the panel of Argonauts successes. Congratulation for this game which honors the adventure game genre (specifically Point & Click) !
Owww, thank you Yaz, you are too kind! If we entertained you for a little while our mission to the bottom of the sea was a success. (even if Dr. Kaminsky might think otherwise ;-) )
I really liked playing this. just saw at the end that I could have used to set the continue text setting to manually.but thats an user error.
nice atmosphere and mechanics. I think that was really a lot of work to cover all possible situations , combinations and permutations of character-item-usage, and a lot dialog writing and conception.
also nice menus with a lot of settings.
kudos
Thank you for the kind review.
Sorting out who may talk with whom about what at which stage of the story grew complex indeed. I've already noticed one of the texts being assigned to the wrong character (first entry for our bugs list). (ek)
Really cool concept! The flashlight mechanic at the start is great and it’s a lot of fun trying out all the different dialogues to see how people react.
Presentation on this is outstanding, very good job! 5 Stars!
Thank you very much. (ek)
To tell you the truth, I really liked the game, the atmosphere!
But I got stuck deciphering Dr. Kaminski's diary... the answer might have been right in front of me, but I'm probably very dumb xD
Really no need to feel dumb. We knew that wouldn't be everyone's favourite puzzle. ;-)
I guess you have probably figured out that you can swap two characters by pressing two buttons successively (e.g. pressing A then B swaps all As and Bs in the text). Start with the word at the top - seeing that this is a diary page, it should be obvious what it's supposed to be. And only one of the thinkable words fits. The second line may not be so obvious yet but is also a phrase frequently found in a diary. Maybe try the first word in the third line first (the one with the apostrophe). If you got this, too, you have almost all the vowels identified. Then try to identify words throughout the text. (ek)
I've figured it out! Thanks for the tips!
And managed to finish the game!