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Interstellar Interruption's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Atmosphere | #4 | 4.467 | 4.467 |
Overall | #16 | 3.867 | 3.867 |
Overall | #20 | 3.711 | 3.711 |
Characterization | #26 | 3.800 | 3.800 |
Lasting Impression | #27 | 3.600 | 3.600 |
Emotional Engagement | #29 | 3.333 | 3.333 |
Mental Engagement | #48 | 3.200 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game I was about to miss - a solid sci-fi story with nice graphics and interface. I really liked it.
Wow, I am so happy I got recommended to play this. The pixel-art was incredibly beautiful, the voice acting really well done and the puzzles, while light, are very fitting to the mood of the game. I thought we would end up the bad guy but I'm happy there's a "happy" end. I agree that the transfer times between rooms was too long and I couldn't figure out how to use the map.
Also, I didn't find out what was the tablet for we had in our inventory at the start. Cut content?
Anyway, incredible effort and so so beautiful! Thank you!
Great game with a great atmosphere, great puzzles and great voice acting!! I enjoyed it a lot!! It was short but a great experience!! Good job for the developers :D
Very cool. I loved the atmosphere, artwork, and music, and the story was great. Remembering the codes without writing them down was tricky. Some kind of notebook feature might work well in a longer game. One tiny thing is the fades between rooms was a bit long. Overall a great game!
This was a very nice entry. Great atmosphere, very nice graphics. Good job!
That robot over there looks, uh, kinda busy ...
Sound design, writing and voice acting are fantastic. The pixel graphics are simply outstanding. Your puzzles not only make sense, they also fit the story. In short, everything comes together to create a gripping atmosphere.
This feels like a small glimpse into a vast universe. I'd definitely like to revisit it sometime. Terrific game! :)
Really good atmosphere. Puzzles were nice and sensible, and I love this atmosphere. There were a few glitches, but nothing game-breaking. Well done.
Every puzzle was contingent on the narrative in a way that felt so natural. Not everything is fully explained, and in the end I was going over the player characters actions and the implications of the audio logs a bit in my head. I guess that's just proof I was super invested. Cool pixel art, nice voice acting, but really what I liked the most was how the puzzles never broke immersion, only reinforced it. Cool stuff!
Very nice game! I really liked the atmosphere and the way the story was revealing itself. Because of how short the game is and how much lore it seems to have, I felt like an ant that's trying to understand the sky while sitting inside its anthill and looking through a little hole. It was a bit overwhelming, but worked greatly for immersion. Also the voice acting was cool.
I liked it! The story was told in an engaging way, I especially liked the audio logs. The music and voice acting were also well done. While the puzzles were mostly just entering stuff in from the computer, they did add immersion . Graphics are really nice too. Great job, overall!
Fantastic art style, high contrast pixel art like this looks so good, and its so atmospheric, along with the sound design too. Really impactful. The writing was great, added another layer of atmosphere, though I'd say you're usually better off avoiding the amnesia thing in future, its a big trope, and imo an unreliable narrator is more effective for plot/exposition than having the protag with amnesia "remember" things. It was fun playing with the little devices to solve puzzles, though going back and forth a number of times could have been sped up.
I'm honestly only being critical though because I really love it, and they're really only small flaws in a great game!
Well done atmosphere and the little mini twist in the middle was nice. There's a bug where you can leave the cockpit with the coordinates interface still up, but it wasn't game-breaking
Tons of atmosphere in this one. Great writing, excellent voiceacting on so much lore that helped building a world. Great work, all.