I loved the atmosphere, but it feels like there just needs to be more there. Without an ending, or any form of an award for delivering the boxes, the game feels somewhat empty. It does have a nice fitting earie atmosphere working with the posters that give you the feel of what is happening. Also would have been nice to have subtitles. But overall, loads of potential to be a great game!
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The Last Courier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Atmosphere | #27 | 4.111 | 4.111 |
Overall | #97 | 2.889 | 2.889 |
Lasting Impression | #98 | 2.889 | 2.889 |
Characterization | #108 | 2.778 | 2.778 |
Mental Engagement | #118 | 2.444 | 2.444 |
Emotional Engagement | #120 | 2.333 | 2.333 |
Overall | #121 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice atmosphere. The art and lighting is good. I could not figure out what to do though. Overall I enjoyed exploring though. Well done!
It looks gorgeous. I wish there was a way to know where to deliver the packages.
This is looking soooo great, the lighting and art is awesome. I couldn't figure out how to handle the boxes and deliver them, but maybe it's a glitch of my GPU that it's just trying to do more than what it can deliver.
The suspense around, and the atmosphere was great too. Some performance optimization might have helped me to play more smoothly.
In any case, this great looking submission is really good. And for the time we had, you have made a nice game. Congratulations!
The atmosphere, lighting, and graphics are all top notch. The inside of the apartment felt well crafted and the view from the windows was a real nice touch. The environmental storytelling works well without having to be told much information. The mold on the walls looked great too!
"Package delivered" audio was barely audible, making it almost seem like a bug when the packages were delivered. Room numbers above the doors would have alleviated a lot of this confusion. Level design felt a little too large in comparison to the size of the apartment. I'm aware there's a lot you couldn't get to from time constraints, but just a few lil suggestions: A cart to push the packages around would have made you really feel like a deliverer lol Some more ambient sounds would have been great too, delivery noises, 'hatch' opening, picking up/dropping boxes.
Very atmospheric for what you've got here. I found myself wondering what was in each of the boxes, how sick those behind the doors might be, and how exactly you got volunteered to do the delivering. Left me wanting a lot more but great job!
Very atmospheric little walking simulator with great environmental storytelling. Dialogue could have been a bit louder though. I really like the screen and rain effects. Awesome work!
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