thanks fren, yeah the loading zones thing also happened on stream. I have to write some unit test for making sure all my lzs are hooked together, but it's particularly annoying
pretty cool looking game so far, its got a nice atmosphere to it
only complaints i got is that the footsteps sounds arent very good (plus they also keep playing for a bit after you stop moving) and that the camera keep reseting between screens
that aside everything seemed to work just fine for me other than the grass takin a lil to load whenever u entered a screen
mm yeah I will probably save the camera rotation on scene transition and yeah the footsteps will have to be changed.. The grass I am not too sure about. I' m either going to do something like pre-load all the rooms on launch or fade it in with an alpha or split it up into a couple buffers
ah yeah personally, I haven't bothered to try it on wine yet, I can try the ubuntu build for the next demoday but I use manjaro. Though I hope firejail lets you do pci passthrough, I'm gonna assume it'll be bad on integrated cards, but I hit 1000-2000 fps in some rooms on a 1080 ti
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You might want to consider having an arrow pointing to the exit of the first zone to make it obvious you can go through it
I got this code error after walking through a few zones
thanks fren, yeah the loading zones thing also happened on stream. I have to write some unit test for making sure all my lzs are hooked together, but it's particularly annoying
pretty cool looking game so far, its got a nice atmosphere to it
only complaints i got is that the footsteps sounds arent very good (plus they also keep playing for a bit after you stop moving) and that the camera keep reseting between screens
that aside everything seemed to work just fine for me other than the grass takin a lil to load whenever u entered a screen
mm yeah I will probably save the camera rotation on scene transition and yeah the footsteps will have to be changed.. The grass I am not too sure about. I' m either going to do something like pre-load all the rooms on launch or fade it in with an alpha or split it up into a couple buffers
ah yeah personally, I haven't bothered to try it on wine yet, I can try the ubuntu build for the next demoday but I use manjaro. Though I hope firejail lets you do pci passthrough, I'm gonna assume it'll be bad on integrated cards, but I hit 1000-2000 fps in some rooms on a 1080 ti