Game looks and sounds very good. The fading people silhouettes were creepy and the short length of the game made me curious about the full story/background
Walking directly into the pipe on the left makes the camera jitter
After digging the grave, the player can look straight up at the ceiling and interact again to reinitiate the digging text.
Comments
Game looks and sounds very good. The fading people silhouettes were creepy and the short length of the game made me curious about the full story/background
The aesthetic right the start is veery solid, I think you nailed the visuals at the start. It's engaging to start exploring.
In general I would say it felt more 'interesting' than 'scary'.
Maybe I'm dumb, but it took me 5 minutes to find the wrench, and it really annoyed me. I'm usually annoyed with adventures games, though, mind you.
The lighting in the church was a bit strange, I think. It fucked with my brain a bit, because I felt like I was in an exterior.
I said this before, but I'll repeat that the game looks awesome.
Oh, and the crickets are a bit too much for my ears, I think. It was a pretty dramatic difference compared to the silence once you enter church.
cool stuff, i felt a bit anxious with those vanishing dudes around me
Very short, but it didn't stop me from enjoying the visuals.