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A jam submission

Cyber Surfer PrototypeView game page

Surf The Web, Hack The World
Submitted by ADMAN — 4 days, 22 hours before the deadline
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Cyber Surfer Prototype's itch.io page

Are traps gay?

Yes

traps are gay

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Comments

Submitted

As others have said controls are not that great at first but I got used to them and they make sense for a game of this kind. Unfortunately, I slipped from the ramp on the 2nd level and the character kept falling into infinity, a way to reset the level would be cool to do more testing.

Neat: jumping from rail to rail.

Developer(+1)

You can reset position by pressing R or Touchpad / Select on a controller.

This has the potential to be amazing but the controls are way too slippery. You can't really weave between the obstacles at high speed so you have to kinda inch around them. But I still wanna see this project flourish and become something great, the potential is there.

Developer

Yeah, I'm still experimenting with obstacles at speed and how I want the player to control. Originally it was gonna be a game where you only moved left and right and were constantly getting pushed forward, but I switched it to full player controller over the speed and turning. I'm still trying to figure it from a level design point.

  • the basic movement feels ok, even though I have no idea where I'm going
  • can't really tell what the tutorial text says, because it disappears too fast
  • Rail grinding feels boring. It doesn't matter if I press anything while grinding, does it?
  • the obstacle walls are too narrow and punishing for how difficult it is to navigate them
  • sometimes I can't tell where I'm going, and I'd just fall off the map, at which point I quit

Can't really give much feedback as it's so rough. A big open space to move around in would be more useful.

Developer

The tutorial messages are just trigger boxes you can go in and out of. If you pass one, you can just reverse back into it. And you can press R to reset back to the checkpoints.