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A jam submission

Myon: Blow Apart the Cubes!View game page

2.5D high speed asteroid busting action!
Submitted by Why485 (@Why485) — 2 days, 16 hours before the deadline
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Myon: Blow Apart the Cubes!'s itch.io page

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Comments

(+1)

Music, FX, and movement are top notch. I really like how fun this game was even at this stage. Runs super smooth.

Submitted(+1)

liked the music and all the sfx except for the asteroid explosion, the dust particles and their trails are really nice. cant really decide if having those circles and lines connecting to the `ground` is a good idea or not... menu navigation and sticking to the center of the window even when changing sizes seems to work fine. framerates are very strange, it seems to be trying so hard to smooth things that once it dips, it refuses to get back up. i could be on a simple scene with 50 fps or blasting everything and particles everywhere at 120 fps. played on a craptop iGPU. gameplay itself is basic but nice,  losing makes you play the previous level instead of unlocking the one that you are playing. did not like the visuals of the cubes, the rgb  dont look very nice to me

Developer

Good stuff, thanks! I'm curious what you mean about the framerate though. I don't understand what you mean.

Submitted (1 edit)

saw in the bread that you already updated the game, but if you still want to know - what I meant is that the FPS counter did not seem to match the complexity of what was being rendered- a scene full of particles could be running at 120 while a scene mostly empty, with barely anything in the view frustum could be running at 50. it did not feel like a measurement bug, the smoothness seemed to match the displayed FPS

Developer

The FPS counter logic was completely wrong, so I honestly am not even sure what an indicated low FPS actually means. There's no frustum culling or anything like that either. I don't know if you've tried it since the patch but there really was a massive performance problem from a really really terrible loop I wrote while half-asleep at 5AM, and I wonder if it's the cause of the FPS problems some people were having.

(+1)

I liked the part where you blow apart the cubes.

Submitted

TCAdev is enginedevvin, you love to see it!

Love the simple presentation, flying feels smooth and satisfying as I'd expect from you.

All the particles floating around are pretty.

Gameplay is a bit on the simple side and I'd love some defensive maneuvers or shields.

FPS said 60 for me and I never felt any drops.

Developer

Thanks! I'm starting to think the FPS counter is broken because on the occasional frame drops the FPS actually goes up!

Submitted

i finally found a game that runs worse than mine, yaaaaay

is it an issue only on my part? lol

it's a shame, because the gif trailer actually looks really fun, but the framerate for me is stuck at ten frames per second.

Developer(+1)

That's pretty amazing. What are your system specs? There's definitely something going wrong somewhere. It's a custom engine so who knows what I missed up, especially when I can only test on my machine.

Submitted

i have a 3060, on windows 10

Developer

Weird 🤷‍♀️

Submitted

just for the record, it runs perfectly fine on my steam deck at 60fps, so the problem is clearly my desktop