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A jam submission

NinjaGameView game page

Submitted by bdelycleon — 2 days, 17 hours before the deadline
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NinjaGame's itch.io page

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Comments

Submitted

Mad respect for controller support and split screen. Controller actually feels good, probably better than keyboard (especially with the amount of interactivity you've got going on). Keybinds are intuitive. It seemed to be fairly easy, managed to complete it without going into stealth, even though the gun shooting target almost got me. Bows are OP,  big kudos for headshots instakills, and arrow retrieval mechanic is fantastic.

Spear seemed to be able to stunlock enemies reliably, so it's overpowered, especially with the long reach.

Great stuff!

Submitted

Had some slight performance issues, but this game's a ton of fun. I don't have any real complaints other than wanting more content. Maybe some kind of stealth kill that you can perform when dropping down onto unaware enemies? Oh, and I'm retarded and didn't know which direction to escape to initially. I tried running back to the house you spawn in before running toward the actual escape route. Excellent work! Video should be up about an hour or two after the time of this post. I'll be eagerly awaiting your next demon.

Submitted

I actually really like this. The controls feel right (I used a wired Xbox 360 controller), and the whole aesthetic is great. Might be just me, but I actually liked how there wasn't any background music.

Most enemies could be killed easily just by mashing the attack button over and over. Maybe give some of them the ability to dodge or parry or something.

Submitted

The game doesn't seem to have a menu that much.

I think you could have an easier place to check the game's controls, like something in the menu with the info written there in case people forget stuff from the tutorial.

(Unless I overlooked that).

When I use left mouse in inventory, the character still attacks.

There's no mouse on the pause menu and it still rotates the player's camera.

Also noticed some white text on the bottom left corner of the screen, which can be overlooked.

Pause menu might not even work.

I tried zooming out with mouse wheel but even that may not work.

I do like how the enemies try to remove the arrows that were shot at them.

Not sure if there's a "run" button.

Managed to have a stab animation with one enemy.

Managed to kill one target.

When I died, one of the guards ate a banana from me.

In general, there's a lot of stuff in the game that works and is thought out.

Submitted (1 edit)

I tried it, it's nice but hard to keep all of the controls in mind. If you 1v1 a guard it's over for him cause you can just overwhelm him with attacks and i haven't been put in many 2v1 situations

I didn't come across any bug either

Also, i really really like your trees, they look so cool, and climbing around a level is nice too