Hello again. Fun as usual, but I didn't notice much in the way of differences since the last build I played. I hope progress on all your many planned assets and levels is going well.
Sorry for the inconvenience but you don't have to install anything to play it or even extract from zip folder. The ReadMe .txt says that. At the moment the game is built on an old engine because i find it easier to arrange room levels there but I intend to transfer the game to an updated version of the engine. This is why you get prompted to install DirectPlay which is an old Windows component. You can uninstall DirectPlay from 'Legacy Components'.
Still as funstrating as ever. This seems so much more polished than it was last time I played 1-2 years ago... Great job mate. Are you close to release?
I do not have any planned release date because I am still going through the process of creating assets and experimenting with some features. Thanks for playing.
Really nice game. Love the aesthetics. My only complaint would be that if the player holds right shortly after wall jumping, it should still count the wall jump. So like a coyote wall jump.
At the start when you go to one of the corners and hold jump you get this weird infinite jump thing going on.
Comments
Hello again.
Fun as usual, but I didn't notice much in the way of differences since the last build I played. I hope progress on all your many planned assets and levels is going well.
Its the same demo build as before. I didn't change anything.
Thank you for playing.
Nice visuals, hard gameplay.
My one pet peeve is that I had to install DirectPlay to play this, while I wanted to avoid updating my computer.
Sorry for the inconvenience but you don't have to install anything to play it or even extract from zip folder. The ReadMe .txt says that.
At the moment the game is built on an old engine because i find it easier to arrange room levels there but I intend to transfer the game to an updated version of the engine. This is why you get prompted to install DirectPlay which is an old Windows component.
You can uninstall DirectPlay from 'Legacy Components'.
Thank you for playing.
Still as funstrating as ever. This seems so much more polished than it was last time I played 1-2 years ago... Great job mate. Are you close to release?
I do not have any planned release date because I am still going through the process of creating assets and experimenting with some features.
Thanks for playing.
Really nice game. Love the aesthetics. My only complaint would be that if the player holds right shortly after wall jumping, it should still count the wall jump. So like a coyote wall jump.
At the start when you go to one of the corners and hold jump you get this weird infinite jump thing going on.
Deaths: 631
Time: 0:29:17.5
I will look into it.
Thank you for the feedback.