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A jam submission

Mistwood (shelved)View game page

Top-Down Farming Survival
Submitted by Max Stern — 2 days, 23 hours before the deadline
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Mistwood (shelved)'s itch.io page

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Comments

I got this error on Linux

ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: fence_wait (drivers/vulkan/rendering_device_driver_vulkan.cpp:2066) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: fence_wait (drivers/vulkan/rendering_device_driver_vulkan.cpp:2066) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266) 
ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED    at: fence_wait (drivers/vulkan/rendering_device_driver_vulkan.cpp:2066)

 Anyway, seems like Godon't is having some serious problems with Vulkan. There is some kind of problem presenting to the swapchain is my best guess. I actually remember, in the thread someone had different errors with Godot  using Vulkan. But I think there problem was with resizing the swapchain.

Developer

This project makes very heavy use shaders and subviewports, so I imagine that is the problem. Nobody uses Godot for anything complicated.

Submitted

this really needs a tutorial. how do i fix my axe?
i seem to recall that you need to harvest plants for the shotgun pellets, but which ones?

the melee is still kinda awkward. i can never seem to get the timing right, so i get hurt

Developer

Notes:

- The titular 12 nights are not yet implemented. This release has one day of scripted content, and endless unbalanced combat raids afterwards. 

- Looking for feedback primarily on the revamped kicking-based melee combat system.

(One day this game will be playable, I swear.)