Feels nice to play, I chose to ignore the abilities and go for the lazy mode (upgrading autoattacks). Wiping out crowds of enemies feels VERY good, but magicians are OP - it seems like their fireballs do continuous damage when they touch you until they despawn. Or maybe I just hit a cluster of those fireballs.
Also I was running around the map and outrun the enemies at some point - it took them some time to catch up to me.
Artstyle is cool. Keep it up, looking forward to more progress!
Thx a lot! There's a collision bug in the demo build which causes some hitbox jank, and the mages' circle projectile is pretty hard to see yea (and maybe too fast).
Nice game! I wish I could pick an upgrade by using the keyboard since I'm not using the mouse otherwise. That would be a nice quality of life improvement.
Comments
Feels nice to play, I chose to ignore the abilities and go for the lazy mode (upgrading autoattacks). Wiping out crowds of enemies feels VERY good, but magicians are OP - it seems like their fireballs do continuous damage when they touch you until they despawn. Or maybe I just hit a cluster of those fireballs.
Also I was running around the map and outrun the enemies at some point - it took them some time to catch up to me.
Artstyle is cool. Keep it up, looking forward to more progress!
SFX could be a huge help too, i died twice because i didn't really pay attention to the orbs that were coming at me
Nice UI too, keybinding works well
Ty a lot! I need to start working on the SFX, player's damage feedback could be better
https://www.twitch.tv/videos/2245710018
I guess there is nothing to unlock yet? I like the visuals.
Yea there isn't much content yet
Nice VS-like! I like having cool abilities on QWER.
Some of the hitboxes seemed janky. Like I was running away from an enemy when I died out of nowhere.
Visuals are already juicy, SFX would be a huge step up.
It's a bit hard to tell the circle projectile from the XP(?) circle at a glance.
As the other comment mentioned, keyboard shortcuts for upgrades would be great.
Some of the random items on the ground looked like they mattered when I guess they're just decorations. The sword & vines in particular.
Thx a lot! There's a collision bug in the demo build which causes some hitbox jank, and the mages' circle projectile is pretty hard to see yea (and maybe too fast).
Nice game! I wish I could pick an upgrade by using the keyboard since I'm not using the mouse otherwise. That would be a nice quality of life improvement.
Ty! yep I'll add the 1,2,3 keys to choose among the upgrades