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A jam submission

Break the Targets!View game page

Open World Precision Platformer
Submitted by Tangenten — 2 days, 23 hours before the deadline
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Break the Targets!'s itch.io page

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Comments

Really cool graphics / aesthetics  and audio. But I got stuck almost immediately (just after the pandas and deer). Couldn't figure out how to get up the pit like area.  Was sad because I wanted to see more of the game.

Submitted(+1)

Works well and looks nice.

It lacks a bit of visual clarity but it's fine except for some confusing tiles that i.e. look like one sided platform but actually doesn't have collisions at all.

The platforming is good but needs more time for me to get used to. Jumping straight into timed platforming is an instant progression wall. It would be better to simply be able to fuck around with all the new mechanics in a more relaxed setting rather than putting a confusing sequence of platforming right after introducing sliding and platforms. My WSAD hand isn't good enough for platforming this precise and arrow controls aren't comfortable with mouse either so I would need way more time to get good at this game. I would prefer showing cursor XY cursor position during the target jumps as it's less confusing and allows for faster and intuitive angle adjustment. Arrow up doesn't open chests, only W does.

The game is way too quiet, at first I thought it lacks most sound effects until I boosted the system volume x3.

The secrets are really neatly hidden, especially the water one.

I crashed while playing:

-----------------------------------------------------------------------------
Date : 03/08/2025 14:46:21
System.IndexOutOfRangeException
Message : Index was outside the bounds of the array.
StackTrace :    at TangEngine.AudioClip.AudioUpdate(AudioStore buffer)
   at TangEngine.AudioCallback.ProcessAudio(AudioStore buffer)
   at TangEngine.AudioE.BufferCallback(AudioStore buffer)
   at TangEngine.AudioE.Callback(Void* stream, UInt32 framesCount)

But don't tell gedg you don't have a linux build.

Developer

this is great, thanks for the detailed feedback! 

It doesn't work for me sadly. Tried both version, loading the debug version gives me this error while the fans of my pc go mad and the computer becomes unresponsive. Hopefully it helps.


Developer(+1)

damn, sorry to hear that. what gpu do you have?

(1 edit)

I have two since I'm on a laptop, Intel(R) UHD Graphics and NVIDIA GeForce RTX 2070. It should automatically pick the nvidia one though.

Submitted(+1)

New archive works fine.
Visuals look amazing. Love the rain world/animal well vibe.
Like other people said in prior DDs, aiming when hitting targets is confusing, having an option to re-invert the aim (arrow) would be nice.

Developer

thanks for checking it out, glad it finally seems to run for people. you are spot on with the rain world/animal well comparison ;D  i added a mouse invert in the options (escape key). maybe it should be the default if its what people expect. might still be weird as the "field" reaches in the opposite direction to give you a bit more reach. maybe ill remove that

Developer

alright so people have hade some issues getting the game to run, updated the zip files let me know if it manages to run now.

Submitted

Can't work on linux with Wine GE, pls linux build

Developer

probably not gonna do a linux build, i changed from aot to jit compilation, and removed embedded resources, but i doubt that changes anything? feel free to try again.