BlueSandDev
Creator of
Recent community posts
You are getting near a steam presentable demo. Nice world map
You still need:
-More variation for for skeleton, maybe bone dog
-A way to choose your priest appearance.
-Also map is not visible when against black background, it feel like blue [s] are floating in the void.
-Music: For good music See https://www.youtube.com/@alkakrab/videos
-The control are quite complex so I think you should always have them showing on the screen
-The hold shift for flying is not really good when I just want to fly.
-No idea how to use weapon
-It is never too soon to make the DA and the sound effect. You should take a little time to do them. It is fun and having your game look and sound better is always good for the motivation. Please don't to giant industrial/desert like armored core, do something unique.
-You are advanced enough for a fanart.
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So, I see some problems about the presentation
-Tree are all the same, and worst not tall enough, it doesn't feel oppressive enough.
-The stinger when you see the wendigo are too telegraphed
-The radio doesn't reactivate when I turn the car back on
-The driving section are kinda boring, need more work on the landscape
-It feel like these 9999 scary youtuber game
-Car doesn't feel responsive enough
-You don't need to open the trunk to get the pump
It need more work on the atmosphere to feel oppressive
Stopped when The big wendigo appeared just in front of the car because it was too much "bouhou be afraid"
It work, you may have the weirdest game of of this DD.
-You need subtitle
-The ui is lacking contract, almost couldn't see the menu option
-Escape on the splash exiting the game is bad idea, took 3 try before understanding I have to press enter
-AI tend to break running in circle around me
-The art direction is unteresting but need some work so it doesn't look like smelling goop
You got my E.Y.E on you