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BlueSandDev

103
Posts
10
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A member registered Aug 31, 2023 · View creator page →

Creator of

Recent community posts

try https://www.youtube.com/@alkakrab for free muric

when tok release?

Replayed a little for you as asked..

-You need an  lock-on mechanic, I fight more the camera than the girl.

-A respawn button on death so I don't have to open the menu

-Dodge doesn't feel right because you only dodge in straight line, can you add strafing?

It seem pretty good for me, but sound design will be the thing you will have to work the most for I thing. Animation is great. Tryed a fanart but I suck at furry so here this abomination.


This may be one of the best game /agdg/. Congratulation. I have nothing to say.

Played a little more

-Mass dispel and circle of healing are kind of OP

-Need to be able to control on individual basic

-The duration is what?

Got this error trying with Wine-GE, can you build a linux version?

Does the linux version work now?

(1 edit)

You are getting near a steam presentable demo. Nice world map

You still need:

-More variation for for skeleton, maybe bone dog

-A way to choose your priest appearance.

-Also map is not visible when against black background, it feel like blue [s] are floating in the void.

-Music: For good music See  https://www.youtube.com/@alkakrab/videos

 

Yay, a lot of sotflock cases are possible as the gameplay is still proto, didn't thought you could softblock the tuto. Thank for playing

Linux version work perfectly

I was impressed Anon, it was grey and red, but the music and the level immersed me in the first second.

-Need more checkpoint

-Flying Fish pop from wall and throw me off the cliff

-MC need some work on the color scheme

MY FAVORITE GAME OF THIS DD (as of now)

Not a fan of bullet hell, but your is fun enough that I would recommend to my friends that like them.

Failed on wine

Failed to work on win,e do you have a linux version

It more like having a complex art for milisec loading. I though you were flashing porn or something because I didn't have time even see anything but a pair of legs.

That some progress mate, about the art for loading screen, they are too fast, I though I have weird vision.

Also truc on on that weird scenario.

An interesting project, the tutorial will need to be really good as the mechanics asks for some trying.


Look like a great game, but control aren't responsive enough. I think you should add a little more time to the parry stun time as it just devolve in a parry-hit routine.

I want to see more about the lore. Great aesthetic.


-You need a tuto, I'm not going to read a readme or a manual

-For the 5 first secondes I kept checking my audio because of the 'BOOOOOOOOOOOO' oversatured intro sound

-I don't like plateformer so I can't really do constructive criticism

-The control are quite complex so I think you should always have them showing on the screen

-The hold shift for flying is not really good when I just want to fly.

-No idea how to use weapon

-It is never too soon to make the DA and the sound effect. You should take a little time to do them. It is fun and having your game look and sound better is always good for the motivation. Please don't to giant industrial/desert like armored core, do something unique. 

-You are advanced enough for a fanart.

-

What a fucking experience. It feel like being on drug while fighting the local crackden boybands.

The stick mechanic need some work, maybe a tween to go from on angle to the other it make it hard to control (but it add to the fun)

Too many /agdg/ are plateformer or retro console slop zelda like. It is good to see someone doing something a little niche Here my fanart, kept on trucking.

-Smooth wind spell doesn't seems to work

-No white screen anymore

-I want to be able to keep the sexo middle aged man skin for my healer.

Nice job


Tuto is giant placeholder until the gameplay is fixed in stone

(1 edit)

So, I see some problems about the presentation

-Tree are all the same, and worst not tall enough, it doesn't feel oppressive enough.

-The stinger when you see the wendigo are too telegraphed

-The radio doesn't reactivate when I turn the car back on

-The driving section are kinda boring, need more work on the landscape

-It feel like these 9999 scary youtuber game

-Car doesn't feel responsive enough

-You don't need to open the trunk to get the pump

It need more work on the atmosphere to feel oppressive


Stopped when The big wendigo appeared just in front of the car because it was too much "bouhou be afraid"

Just update with a buff for fuel tank and reduced the pr reduction. Date for tok release?

(1 edit)

My favorite puppy murder simulator is back 

>Car need better sound

>I like it

>It need a better ost



Lot of work today thank for playing, where tower of kelem?

Linux debian testing NVIDIA: Will retry later


It work, you may have the weirdest game of of this DD.

-You need subtitle

-The ui is lacking contract, almost couldn't see the menu option

-Escape on the splash exiting the game is bad idea, took 3 try before understanding I have to press enter

-AI tend to break running in circle around me

-The art direction is unteresting but need some work so it doesn't look like smelling goop


You got my E.Y.E on you


Bug in the linux version, the game return this after the N-type studio video

The video where you show your studio is too long too and should be passable

Nope, when I clicked on the Big + button it did nothing.

Can't launch the linux version but I appreciate its existence.

Yep, your game is my favorite of this DD

TOK my beloved, lvl 1 fireball still useless in comparison to the wand, replace it by socking discharge please. Also got freeze in walking animatio, can't launch spell or actually move. (will upload the video on catmoe when the site is up again)

Impressive light work, need a quick tuto (just show the command in the background), no music no idea if it a bug.

(1 edit)

No idea how to add stuff as clicking on the big + button do nothing. AS I can't progress pass the make your station menu can't say anything else


Also add a linux build please.

First time trying it All around great game, need lot of polish. Have a lot a fun. May be a future big sucess.

You need to show the key when hovering an interactive, (press [F] to interact) same with the gun.


It need a micro introduction just before entering the bunker to put the player into the mood

(1 edit)

WROOOOOOMMMMMMM, tank are too loud

Inf don't have their gun when crawling

Need a speed button

Nice work otherwise