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A jam submission

Automon ArenaView game page

It's goddamn Automon again
Submitted by AutomonDev — 2 days, 22 hours before the deadline
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Automon Arena's itch.io page

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Comments

Submitted

I really liked the writing and sense of humor in the tutorial. A lot of Pokemon clones tend to take themselves way too seriously, but this one feels like it's embracing its own absurdity, and I like it. I think this could be really cool with some more content and polish. Good luck!

Submitted

Got this error when trying to create a game:

___________________________________________ 
############################################################################################ 
ERROR in action number 1 
of Async Event: HTTP for object o_lobbyEnjoyer: 
json_parse : expects a string argument 
at gml_Object_o_lobbyEnjoyer_Other_62 
############################################################################################ 
gml_Object_o_lobbyEnjoyer_Other_62 (line -1)
Developer(+1)

This happened to me once and never again, just try again and it will probably work

Developer

New since last DD:

- Resting rework - the rest action can now be used to heal partially, release an Automon to heal fully, or upgrade an Automon if you have 2 of a kind

- Oh yeah, Automon upgrades/evolutions also implemented. Mobird also got added into the game due to this

- You can now encounter random NPC trainers in wild areas

- There are Gym areas near the center of the map, where you can fight a monotype boss to get a badge that boosts your type bonus of that type by 1

- Wil areas now have pre-assigned Automon types, visible to the player (3 per area type)

- UI now has a type chart, "last battle result" panel and more info on other players in the game

- A tutorial now appears in bot matches, and bot matches have no timer

- Debatably better visuals in some places

- Fixed a LOT of things