The window's reflection is weird at certain angles:
I thought the idea of bringing trash all the way to the bin instead of simply carrying the the bag around was to setup a jumpscare, so the anticipation and the creepy music put me on edge, but then carrying a trashbag in front of my face while shining a light on it or being surrounded by almost total darkness was too blinding, it kind of had the opposite effect. Bunnyhopping away from the giant waddling grey alien got a laugh out of me, the moon jump in general is not good for a horror game, but hey at least it was funny.
Also the first thing I did after reading the note was going after the promised pizza and I got the surprise bad ending lmao.
Run by holding E is a weird layout choice, usually it's shift.
The resolution maxes out at 1080p on my 1440p monitor.
I unintentionally went inside and got the bad ending. What was that background? It looked too sunny for a horror game!
Fun little game! You had me pretty spooked. I think you could have been a little more subtle with the reveal. There was a lot of build up and then he was just chillin there.
Edit: Oh, sensitivity controls would have been nice for mouse movement.
The controls were an ill-fated attempt to make the game scarier by being a little more difficult to control. In the end I think this fell flat completely, though one player did tell me "It was a little scarier since I had to make gang signs on my keyboard to play." The bad ending was supposed to come off as the next morning, but again I probably didn't give enough clues. Thank you for the feedback, I solidly need to get mouse sensitivity and resolution going for the next game.
Comments
Nice.
The window's reflection is weird at certain angles:
I thought the idea of bringing trash all the way to the bin instead of simply carrying the the bag around was to setup a jumpscare, so the anticipation and the creepy music put me on edge, but then carrying a trashbag in front of my face while shining a light on it or being surrounded by almost total darkness was too blinding, it kind of had the opposite effect. Bunnyhopping away from the giant waddling grey alien got a laugh out of me, the moon jump in general is not good for a horror game, but hey at least it was funny.
Also the first thing I did after reading the note was going after the promised pizza and I got the surprise bad ending lmao.
Run by holding E is a weird layout choice, usually it's shift.
The resolution maxes out at 1080p on my 1440p monitor.
I unintentionally went inside and got the bad ending. What was that background? It looked too sunny for a horror game!
Fun little game! You had me pretty spooked. I think you could have been a little more subtle with the reveal. There was a lot of build up and then he was just chillin there.
Edit: Oh, sensitivity controls would have been nice for mouse movement.
The controls were an ill-fated attempt to make the game scarier by being a little more difficult to control. In the end I think this fell flat completely, though one player did tell me "It was a little scarier since I had to make gang signs on my keyboard to play." The bad ending was supposed to come off as the next morning, but again I probably didn't give enough clues. Thank you for the feedback, I solidly need to get mouse sensitivity and resolution going for the next game.