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A Knights Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.007 | 4.250 |
Theme 1 - | #1 | 4.007 | 4.250 |
Graphics | #1 | 4.478 | 4.750 |
Theme 2 - | #1 | 3.536 | 3.750 |
Gameplay | #1 | 4.007 | 4.250 |
Audio | #2 | 3.771 | 4.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Jethro Richards
Ewan Zimmerman
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Comments
5/5. This is absolutely amazing, you have both created an insanely polished product with some super engaging mechanics.
A few little bugs here and there but nothing that couldn't be compensated for once you figured out what causes them - they were easy to deal with in the game. One bug (at least I think it was a bug) that I found particularly handy was the sword doing 75 damage instead of 15 if you cancelled the spin attack before running out of mana, really helped with the boss fight! ;) The only other bug was some transitions between rooms screwed the camera up, but you could fix that by going half into a room transition trigger then turning back around.
Absolutely fantastic stuff, and I really enjoyed the soundtrack too. Some more audio and slight tweaks to the way the AI works would be the only things I would modify.
Give the people what they want - a working download link! :P
What a unique and fun game, With a good soundtrack and great lighting. There were a few but not too many bugs in my playtime however some abilities didn't seem as polished as others. And some could of used more indication on how they work. However the game is quite well polished (besides a few bugs) and I have very few complaints (mostly visual-queue related) but overall great work.
this was a great game and love the way that the themes were put together, only issue i came into that was fine, is the quit button no working