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Miracle Men's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #118 | 2.496 | 3.000 |
Fun | #143 | 2.034 | 2.444 |
Visuals | #161 | 1.849 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the concept! The encounter rate needs to be waaay lower though and there should be sections where encounters don't happen (around the platforming especially). I actually think it would be much better served if it wasn't pokemon style random encounters and instead enemies that were actually in the platforming section which could be avoided but started a battle if touched. It would feel a lot more fair. I beat the first "boss" but couldn't get past the next two block platforming section and after running from 10 battles and looping back to try the platforming again 4 times, I ended up quitting lol. In the battles, I spend a lot of time just regenerating mana with the item so that I could heal a bunch of times in a row. The ultimates were a really nice touch and the animation/graphics were impressive for it!
The robot movement itself was really cool, I loved the "bounce" when you jumped or landed, though the movement was a bit floaty for how precise the platforming actually was.
The graphics suited the game well and were nicely polished. Implementing the leveling system and RPG style battle mechanics was impressive. The sounds were cute, if a little repetitive.
Overall a really good job, I think with a bit of work on the design and polish this would be a really cool game.
Interesting idea, cool sounds.
Good luck in development =)
Interesting concept. Crazy visuals. Not always good for the eyes. xD
Nice work. Mixing platforming and RPG is a good idea but being interrupted by a random encounter during a platforming challenge is not so fun.
Managed to beat the first boss but just barely so! Maybe I should have grinded some levels before? I didn't think about that.