Play Game
Bite-Sized Justice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Criterion 5 (Visuals) - Do the visuals have a consistent art direction? | #4 | 3.600 | 3.600 |
Criterion 3 (Mechanics) - Is the gameplay innovative and fun ? | #6 | 3.000 | 3.000 |
Criterion 6 (Audio) - Does the game have good music and sound effects ? | #8 | 3.200 | 3.200 |
Criterion 1 (Overall) - General impression of the game.? | #9 | 3.200 | 3.200 |
Overall | #9 | 3.033 | 3.033 |
Criterion 2 (Stability) - Is this a game of quality and feels complete? | #10 | 2.600 | 2.600 |
Criterion 4 (Theme) - Is the theme respected ? | #11 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Art-style: the sprites were consistent and well-animated (and adorable main character!) It would be cool to see the same line style on the backgrounds and envrionment to make it more cohesive. Gameplay-wise, the game loop is simple and understandable. The controls feel good for a side-scroller, but the jump could be improved with a bit of gravity. I love the thematic approach of an enraged sheep battling wolves, but I don't think it matches this 'great power, great responsibility' theme. Very enjoyable side-scroller. And great work implementing a 'tutorial' level to onboard your players. Good work!
- For a game made by many new game developers, this was a very endearing little game. The art and theme is very cute. I would recommend that the inputs should stay a little bit more consistent. For example, the action button for attacking shouldn't be a different button than the one for opening cages. This makes the game a little bit less intuitive. I've also noticed that the animations need to be fixed a little. There seems to be triggers that are not being set off correctly for the animation state machine. Overall though, very great effort! you should be proud of yourselves for doing a complete game for the first time!
- Great backbone for a solid platforming game. Like the double jump, though it was a little stiff (but strangely was in love with the sound it made.) Biggest criticism is the delay in a lot of the state resolutions; when delays on cause and effect reactions is more than a second the player really feels discomfort. The animations on the sheep running are wonderful. Overall a very solid entry!
- Great start! Controls need to be refined (it's very hard to control in the current state, I died a lot!), and the level needs quite a bit more polish so that it can look as good as the characters.
- The game is adorable! Both the Sheep and the Wolf have some great animations. Its also awesome that you created two separate levels (including the tutorial level). There were a couple of bugs I ran into when it came to taking damage, but aside from that I think everything worked as expected. The reversal of the theme was an unexpected twist. I don't think it was as well realized as it could have been, but the fact that you went for it was great!
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really cute design and I loved how you took the theme another way around.
I was excited to see this one. I saw the concept art in the discord. I love that a tutorial was included. I know it was probably a testing level ;) but it's a nice feature. Animations are great but it seems you exit the death animation upon left-clicking after death back into the idle animation. Easily one of our favourites <3
Very cute, I recommend a grey outline for the spikes since everything in the foreground seems to have an outline.
Feels like a speedrunning game. Smooth controls and great animations