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A jam submission

Another PlanetView game page

Mine resurces, build bridges and explore planets.
Submitted by Grafcube — 1 day, 12 hours before the deadline
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Another Planet's itch.io page

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Comments

Submitted(+1)

I love the idea of this game, however when i press f to build a bridge no menu pops up and i cant do anything. Id love to play this game more but it just need a little more polish. With that being said, completing a game in two weeks is very hard so you shouldnt be discouraged, I'll look forward to playing your games in future game jams!

Developer(+1)

Thank you for your feedback. It seems I need to make the crafting menu more obvious. I'll make alerts more obvious next time.

Submitted(+1)

 - I liked how smoothly everything worked, the gameplay is very smooth.

- a short tutorial would be nice, but I can totally understand the menu being used for that purpose.

- text was a little fuzzy and planets dont have a lot of detail

so yeah, besides the factors that come into play with jams not being very long, I liked it a lot. Thanks for making this, very cool.

Developer(+1)

Thanks for your criticism.

I originally planned to make separate assets for each planet but there were too many and not enough time. I put more focus on the gameplay and less on the art. I'll manage my time better next time.

The fuzzy text was placeholder at first but I completely forgot to fix it. I will set up fonts earlier next time.

Again, thanks for the feedback.

Submitted(+1)

the idea is amazing and looks great but the other essentials of the game aren't as good

if you feel like it you could easily turn this into a real game after the jam, see how far you can improve on it in just this short "polish" period, maybe make sure the ui is sharp and not so fuzzy, the going from one to the other planet was a bit hard to figure out, maybe add a turtorial.

Anyways keep up the good work but possibly take a little less ambitious idea next time.

Developer

Thank you for your feedback.

I didn't make the tutorial alerts on the top left too detailed because I felt that too much handholding would make it less fun. I thought I would be enough to just mention what buttons do what in that context. I'll make the tutorial more detailed next time.

The fuzzy text definitely could have been fixed but it completely slipped my mind. That won't happen again.

Again, thanks for the feedback.

Submitted(+1)

I think that the problem is that you tried to make a too complex game and so it looks unfinished. It's your first game, and if you had a better idea you could have created an amazing game I think ! :)

Good luck for next games

Developer(+1)

Thanks for the feedback.

I'll try to keep it simpler next time. I'll also learn to do art so it doesn't look so rough.