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A jam submission

First Rock from the SunView game page

2.5D platformer about living on Mercury, avoiding the sun, and making tacos
Submitted by Michael Harris — 3 hours, 5 minutes before the deadline
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First Rock from the Sun's itch.io page

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Comments

Submitted(+1)

PROS

- allows me to fantasize about my ideal life

- story brought tears to my eyes

- very fun

CONS

- very difficult

- DAMN YOU TONY AND YOUR HORRIBLY INCONVENIENTLY LOCATED HOUSE

so yes, very nice game, reminds me that in unreal basic shapes look like they were rendered by god himself. Keep up the good work!

Developer(+1)

Haha thanks alot!  The entire town has been angry with Tony for quite some time for building his house so high up.

Admittedly I didn't get anyone other than myself to playtest which is probably why it ended up being a bit too hard.  Lesson to remember going forward.  Appreciate the feedback and the kind words

Submitted(+1)

This was super neat. Gameplay reminds me a lot of old 3D web games. Felt so satisfying being mid way through a jumping puzzle, scrambling to make it before the solar flare hits you and just making it! I also was very fond of the little sprinkling of humor into the story. I imagine if I lived on Mercury I too would want to partake in taco Tuesday... That being said... Do they even have a Tuesday on Mercury? Huh...

Anyway, awesome job on this man!

Developer

If they didn't have Tuesday on Mercury they do now.

Thanks for playing and happy you enjoyed it!

Submitted(+1)

The graphics are great! Worth the 500mb download. I like the gameplay too, I grew up playing a lot of platforming games. I felt that the solar flare took way too long, especially whenever I was already near the shade. You should reduce the duration but make it do more damage because the warning already gives you enough time to find a safe area. I think you should change the controls too. It would be easier to play this game with Space bar + D-pad rather than WASD. My reasoning behind this is because while you're wall jumping, you need to hold the direction in order to perform it. It's easier to split the work between your hands rather than doing it all with one hand. I even tested this by remapping WASD to my D-pad.

Overall, great job on the game! Now I want some tacos.

Also, I crashed the game somehow while I was wall jumping.

Developer

Thanks so much for playing and for the feedback!  

You bring up a lot of good points.  I didn't realize the download was 500 MB haha, I need to go through the project and delete some unused stuff I guess.  I think I'm going to go through now and tweak some of that stuff and also look into that crash.

Thanks again and go get you some tacos

Submitted(+1)

I liked the graphics, and the idea and platforming was good, even if it was odd that I was picking up taco shells.  The solar flares were an interesting mechanic. I found the wall jumping pretty tough though. That could just be because I'm bad at that sort of thing though.

Developer

Appreciate the feedback!  It's my first game in Unreal so there's obviously a lot to improve upon.  And I do have a hard time balancing stuff sometimes.  I'm a programmer so things like story, graphics, etc I'm not great at.  Appreciate everything you said though! 

Submitted

No problem. I'm a storyteller so I find the programming tough. We all have our strong points. 

Submitted(+1)

Not a bad game, the story is kinda funny, the movement feels very snappy and responsive and, i like the idea of hiding from the sun. But there are couple bad things, first of all the textures for everything is super shiny for some reason, secondly the grammar is way off, and thirdly it is a really short game; but all of these problems don't really take away from the gameplay, but otherwise this was very fun to play, nice job!

Developer (1 edit)

Thanks for the feedback!  

Yea admittedly I'm a hardcore programmer and I have a hard time making things look good visually.  I basically just went online and found some free textures and slapped onto stuff.  That's definitely something I need to improve upon.

Yea it's pretty short, I had to stop early at 1 week so I wanted to make sure I at least got something complete submitted and didn't overscope.  The grammar errors were probably just me slamming out a stupid story and then not proofreading it properly haha.

Anyways, thank you for the kind words!