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Consecutive winners is against the spirit of a beginner game jam.

A topic by EcraepNahte created Oct 14, 2020 Views: 523 Replies: 11
Viewing posts 1 to 5
Submitted(+1)

I noticed today that the winner will get their win recorded, along with a count of how many consecutive wins they have. This seems to go against the spirit of the beginner game jam. 

Since this game jam is for beginners, and is advertised as a place for people who have felt like they were not taken seriously in other game jams, it seems odd to keep track of, and reward people for beating a bunch of beginners over and over. At some point they should no longer be considered beginners. 

I believe that once you have won this jam, you have probably moved a bit past beginner status. I don't think that means you know everything there is to know about game dev, but you are probably experienced enough to move on to more competetive jams.

I don't know if anyone else feels the same way, but I saw that, and thought I should put this out there.

(+1)

Yeah I see your point. It seems unfair to new developers.

Submitted(+2)

Are game-jams really about winning though? Especially as a beginner, isn't it really about getting something finished in the first place?

(2 edits) (+1)

Yeah, but imo the winner always should be a beginner game developer and not a "beginner" (whatever it's solo or team). There are other game jams for them.

Submitted(+2)

Hard to define "beginner" though, isn't it?

(+1)

In an overcrowded market, for sure.

Submitted

I think that someone who is winning game jams is not at a beginner level anymore.

Submitted (1 edit)

Yeah, I'd finished one game for another jam in September. I also tried to make a platformer a while ago, and the art was very simple, and there wasn't sounds or music. I got ill and stopped working on it.

Beginner at programming? I've programmed some things that aren't games, including a function that could read and write numbers (like turn "two hundred and ninety-three" into "293" or vice-versa) in Danish, Spanish and English.

At art? I think I am a beginner at art, or at least was one when this jam started.

At music? I'm guessing not quite: I don't have fancy music equipment, but I do have a guitar that I've played for years. The only reason I made some music for this jam was another musician on our team got some real life stuff to deal with and suddenly we were really close to the deadline and didn't have music. If I weren't a beginner I probably couldn't have made music like this in a couple of minutes like I did. (Not that it's some really great music, but I don't think it's bad either. The audio quality isn't perfect though.)

Submitted(+1)

You are right, it is hard to make a hard rule that says you are no longer a beginner, and I don't think that there should be, because, as you say, there are many different things that you can be a beginner at. However, I think that someone who comes in and wins 5 beginner jams in a row is probably not doing it to improve their skills, but rather to boost their ego, and beat up on new people. I am not saying that there should be rules to prohibit people from competing multiple times, but rather there should not be rules to encourage people to come in and repeatedly beat new developers. Once you feel you are no longer a beginner, you should step aside, and let fresh blood come in and take a shot at winning. But why would you if there is a rule that says you get extra recognition when you win consecutively?

Submitted

I would never dream of winning a game-jam anyway, so I'm not really worried about anybody winning 100 times in a row. For me its about ppl playing my game and giving me feedback/leave a comment if/how they enjoyed the game I created. If I get ppl to try my game and tell me about their experience, thats a win for me.

Thats the way I personally approach game-jams, also when I go though the submissions. I'm usually not focusing on the slickest games (especially in a beginners jam) but on random games. If I feel ppl put some effort in what was produced, I make sure I leave a comment because, again, thats what I get the most out of with game-jams.

Submitted(+1)

How about this? people who won X consecutive times, can't be selected as winners, but they'll have their rank.

Basically, "You were ranked first in this jam, but since you've won the previous one or X consecutive times, we could not award to you this time".

So people who are here with the sole desire to boost their ego / beat up beginners, won't be here for long I guess... I just think that there's not many people like that. It's too much effort for little return... Also imagine their itch page, won 30 beginners jams or something like that ... it probably doesn't look very good, does it?

And though Learning should be the focus for beginners, a little competition helps. Seeing how your peers are doing can give you a glimpse of what's possible if you continue to work hard, it lets you know too how far behind you are.

So my thought are, if you're beginner, don't bother too much with who wins. As you learn more and become more experienced, you'll eventually join a "harder" jam yourself, in order to surround yourself with more skilled people and continue to improve...

after all, it's not fun being the super smart top student at first grade for 10 years..

Cheers ;)

Submitted(+1)

I wouldn't say I am a beginner. I have been programming now for quite a while and have created some games. However, while I totally hear what the poster is getting at, this game jam is not ONLY for beginners, like he said. I don't care if I win or how many times, that's not why I am here. I am in this game jam for the community and because I wanted to be in a game jam where the owner is not just trying to promote himself, like all the other good game jams I have seen where they are.

I will probably stick around for the future jams but I have no interest in winning more than once or at all, I am just here for the fun of it and to improve my skills :D.