Hello fellow jam participants!
I hope you’ve been able to get some rest after the jam!
As this jam is aimed towards beginners I would like to invite you all to write post-mortem devlogs for your entries.
If you post a link to your entries bellow I will read them (when I have time) and try to come with feedback and/or questions.
Also feel free to ask questions in this topic.
Hope to see your devlogs :)
What is a postmortem?
A postmortem is a text to explain things that went well and things that went bad. When I write my logs I try to have good references to the problems and provide examples of things I learned.
Why write one?
In the beginning, you don’t really know what you don’t know. There are many aspects of game development and it is beneficial to share how you work. Which is more important than the actual result. When you improve the way you work, your results get better.
Even when you know a lot, you don’t know everything there is to know.
I don’t know what to write.
Try to write a bullet-style list of things that either went well or bad and then expand on them with some more detail! It can be hard to try to get your ideas across.