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Cheaters Never Win's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4 | 4.290 | 4.290 |
Overall | #5 | 4.032 | 4.032 |
Presentation | #5 | 4.484 | 4.484 |
Theme Interpretation | #5 | 4.161 | 4.161 |
Gameplay | #31 | 3.194 | 3.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm glad to see the start of the next big indie hit. Beautiful graphics and music, cool concept, cool story.
Woaw that's really a nice comment! Thanks :)
I love everything about this game except jump. Cyberpunk vibe, the music, cheating mechanic (what a great idea!). I'd love to play it more once it is more polished.
Thanks! It's on the current roadmap to be able to jump... better ^^' glad you liked it :)
I really like the setting: Jeff Bozo banning moving left and jumping. How inconvenient for a plateformer! But the game is difficult to play: you have to shut down the game to restart, the jumping mechanic is difficult to deal with and it's very difficult to know what letters you have while in the terminal (why hide the perfectly fine list showing up in plateformer mod?)
These are all issues that we hope to address. Leaving jump mapped to "on release" was a big mistake. We hope to make the ui better for displaying what letters and cheat codes are available to the player. We also may remove numbers from the game, 26 characters is already a lot.
I like the concept but I can't really seem to actually jump because it doesn't seem to want to let me press move AND jump. So I'm kinda stuck at the first jump lol
The jump input is actually reading for the key to be released. So you have to tap the key to jump, don't hold the key. This is something we would change if we continue development.
Interesting concept. Would like to see where it goes.
This is better than Crysis 3