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metalmancy

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A member registered Feb 08, 2017 · View creator page →

Creator of

Recent community posts

What a creative take on flappy bird! Fun game!

These are all issues that we hope to address. Leaving jump mapped to "on release" was a big mistake. We hope to make the ui better for displaying what letters and cheat codes are available to the player. We also may remove numbers from the game, 26 characters is already a lot.

I talked to the rest of the team and we are all interested in continuing development, so we may have something more polished to play in the near future.

Thanks for this! I think we all are running it in Firefox, so we didn't experience this issue.

 The jump input is actually reading for the key to be released. So you have to tap the key to jump, don't hold the key. This is something we would change if we continue development.

@FetusBoBetus

So this game is meant to play a lot like Five Nights at Freddy's where you have a constant feeling of paranoia from intruders having to take care of needs, check who is at the door, listen for lockpicking, hide under the bed...etc...If we continue to work on this game, I think it would make sense to expand the game in the console, and add a "Peaceful Mode" where players' only concern is the console. There is also already a difficulty constant which is basically the minimum value for the vulnerability_factor function which is based on the time of day:
https://www.wolframalpha.com/input/?i=%28%281-sin%28%282pi*x%29%2F%2810*2%29%29%...

The vulnerability factor is used for determining whether random events happen: lock picking and fake pizza delivery. It multiplies the value for the time of day by the number of (npcs after you/ total number of npcs) so if you have 0 enemies the random events won't happen, and if you have 3 enemies random events will happen often.

Anyway, hope this clarifies what we were going for!

Hey that's pretty good! Thanks for giving it a try!

Team: Kaioken

Members: SirSilverStreak, Zirun, Izzy, Saran


Rules:

In this game your goal is to destroy as many monsters as possible while maintaining your health. Your score at the end of the game will be determined by your health multiplied by your score. At any time during the game you can press spacebar to die and "cash in" your score.


Controls:

W: move up

S: move down

A: move left

D: move right

up arrow: attack up

down arrow: attack down

right arrow: attack right

left arrow: attack left

spacebar: die