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A jam submission

Cycle SpeedwayView game page

Submission for Bevy Jam #5
Submitted by philip-brink — 14 hours, 17 minutes before the deadline
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Cycle Speedway's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#452.9172.917
Execution#472.7922.792
Graphics#592.3752.375
Overall#602.3332.333
Audio#721.2501.250

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It's a nice game, but it is easy to win by just going into a loop close to the grass patch and spamming the eye. Maybe some factors that move the player off the path would make it a bit harder.

Submitted

Good idea, needs a bit more info on screen. Also I thought I won that race, but I ended up third ?

Submitted

I love the concept! I think a turn-based version of something that is normally fast paced is an intriguing direction. The preview of your immediate path is great too. Needs a little tuning, in about half a lap I reached a point where I was max speed on the inside of the lane and there was no gameplay reason not to just keep hitting the eye.

Submitted

Interesting gameplay, a bit confusing, most of the signs didn't seem to do anything

Interesting! I too found the control scheme a little tricky to understand. I won, but I’m not sure how :)

Submitted

I like the idea and its satisfying to throw down some loops.

I found it a little hard to work out what the action icons represented. I think the “position” might be a bit buggy as well, I definitely beat all the other bikes and there was nobody nearby and it said I came second.

Submitted

I like the idea and its satisfying to throw down some loops.

I found it a little hard to work out what the action icons represented. I think the “position” might be a bit buggy as well, I definitely beat all the other bikes and there was nobody nearby and it said I came second.