Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

lifecyclerView game page

terminal aquarium. bevy game jam #5 submission.
Submitted by cxreiff — 5 hours, 28 minutes before the deadline
Add to collection

Play game

lifecycler's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#253.4194.286
Graphics#303.2484.071
Overall#472.6923.375
Audio#521.9942.500
Game Design#642.1082.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Host(+1)

So charming! What a neat concept: I'd love to see this expanded on.

Developer

Thank you! I would like to expand this with some kind of clicker game element, didn't quite have time during the jam.

Host

So charming! What a neat concept: I'd love to see this expanded on.

Submitted(+1)

This is really cool and clever. I sometimes use asciiquarium as a window "buffer" in my tiling window manager at work just to position main windows better but this would be a cool alternative. It'd be cool if the aquarium stretched to fill the window size somehow but idk how feasible that'd be. Also cool that you put it on cargo!

Developer(+1)

Thank you! I do plan on adding stretch to fill but it will take a little while- because its a 3d scene I fixed the aspect ratio so that I could guarantee the edge of the camera lined up with the tank model. I'll need to figure out a "nine-slice" type approach to stretch the tank without messing with the relative edge widths.

Submitted(+1)

I did not know I needed a terminal fishtank until now

Submitted(+1)

I'm going to run this all the time :)

Submitted(+1)

This was so interesting.  And the rendering in a terminal was something I did not expect. Super relaxing to just sit and feed the fish.

Submitted (2 edits)

Wow, great sense of aesthetics! If you wanted to add some more gameplay elements, I recommend checking out the game Insaniquarium for inspiration :)

Even so, this is a friendly and chill desk toy. The snails are my favorite! Thanks for putting a smile on my face :D

Developer(+1)

Thank you for the kind words!! My aesthetic goals for this were "old edutainment game".

And holy cow, I didn't recognize the name but after googling it I realized I played a bunch of that game, something like... seventeen years ago?😅 Blast to the past.

Submitted(+1)

Oh wow. Love the aesthetic and execution. How the hell does terminal do all this???

Developer(+2)

Thank you! You can see my code for rendering to terminal in bevy_ratatui_render, basically I follow bevy's headless renderer example and render to a texture instead of the screen, and then I send that texture to ratatui/ratatui-image to print the texture in text characters each frame.

Submitted(+1)

Very cool!

Developer

Terminal-based game, so no WASM- run "cargo install lifecycler --locked" to install and "lifecycler" to play.