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A jam submission

RTFEView game page

Aim for a high score in this movement game. The world changes every 60 seconds.
Submitted by Igno C — 12 minutes, 59 seconds before the deadline
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RTFE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#581.7742.308
Execution#681.7742.308
Overall#701.7442.269
Graphics#701.8922.462
Game Design#731.5372.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I really hate these hills. They force you to constantly bunny-hop...

Submitted

I had trouble running the linux build but compiling from source worked. Without feedback on the start button I thought the game froze, but I'm assuming that's just the game world loading/generating. Cool that you got random level generation in during a jam. I'm not great at the controls but like Rie said, it might be a skill issue. I probably would have had an easier time with a ranged weapon as it was difficult to know how close I needed to be to attack and also how far I needed to be to not get hurt. Oh, also, the health meter for me appeared off to the left vs what I see in your gameplay video.. not sure if that's my screen resolution or because I maximized the window after it launched.

Submitted

fun stuff! I did notice that the handling was awkward (this might be the fact that I never played Quake when it was a thing; Half-Life was the first FPS I played and that played around with the Quake engine a fair bit I expect). my most successful run largely involved me standing still, which made it a lot easier.

Submitted

going uphill is a bit hard !

Submitted (2 edits)

Fun game! Some feedback:

  • I could not get good at the movement, but that might be a skill issue on my part. I can see how a pro might zoom around without losing momentum. Edit: Just watched the dev gameplay video, and yeah this is not the kind of movement I have much experience with in games ^^’
  • I love the spring enemies :)
  • I often died out of nowhere, presumably by being attacked from behind.
  • Unfortunately the audio didn’t work on my machine :( Terminal output says “evy_kira_audio::audio_output: Failed to setup audio: DefaultStreamConfigError(DeviceNotAvailable)”. I’m using the Linux build.
  • There’s a couple of seconds of delay between pressing start and the game starting
  • To be quite honest I can’t see the relation to the jam’s theme 🤔

I had fun with this, good job on releasing a game!

Developer

I have heard rumors that the Windows build works but may crash randomly. If this happens to you, you can try to build from source, maybe it'll work better then.

splendid