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Switched bob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #296 | 2.550 | 3.250 |
Presentation (graphics, audio) | #321 | 2.648 | 3.375 |
Theme | #407 | 2.157 | 2.750 |
Originality | #427 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
In our game, 'Mode' is showcased through a dynamic color-switching mechanic. Players solve puzzles and navigate challenges by altering platform 'modes,' unlocking possibilities and adding a strategic layer to the gameplay.
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Comments
Solid puzzle plattforming! Was able to glitch myself out of the map when I switched the mode while i was inside the light area xD propably could use a fix for that. Otherwise feels pretty polished and smooth good job :)
what the hack XD anyway, thanks for playing it !
Thanks for your feedbacks, srry for the late respond , I traveled :)
I liked switching the blocks, just wish for more content to play!
Thank you for telling me that , srry for late respond .
There's a good foundation for a fun Platformer here! Like others said, I wish it were a bit longer but the aesthetic and game feel here is really good. Nice job!
I appreciate your comment, it's my bad of thinking that the levels are good to be short
love the aesthetic! fun gameplay. but it's way too short, wish there was more to play.
Thank you for your feedback
Really good, but really short!
Thank you for your feedback , it's my bad
This could really easily have been a webGL build I think. There is so little content it's hard to judge in any meaningful way imo. The few stages that are there are fun to play and I like the aesthetics.
Thank you for your feedback, to be honest I really don't know how to build in web