Love the use of perspective to follow the theme! Well-paced, looks solid, just feels a little slippery.
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Perspective's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #16 | 4.130 | 4.130 |
Theme | #22 | 4.261 | 4.261 |
Originality | #55 | 4.043 | 4.043 |
Presentation (graphics, audio) | #104 | 3.870 | 3.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The game has two different perspective modes typically seen in a shooter: Top Down and FPS. The player can freely swap back and forth between these modes to defeat different enemies.
Comments
Really satisfying game. The audio really takes it a step above imo. The perspective gimmick is really well implemented. The 1st person perspective feels really nice, but the topdown perspective is maybe a bit too claustrophobic. I often had to find top-down enemies in first person just to switch to topdown and just fire off screen until I heard their death sound. The boss has really nasty patterns and it took me a few tries to beat. Really great entry!
Great game! Similar in soul to mine, and a lovely take on the mode concept. Well done!
This game is awesome. I loved the gameplay and it left me wanting more. I love the music, and sounds... I feel like this could easily be expanded upon. It's a simple idea, but you did a really good job of making that simplicity work and feel very elegant. It's just a really good concept that was executed really well. it reminds me of a quote by Bruce Lee: "Simplicity is the key to brilliance."
Excellent work! Wonderful fast paced game play and great use of the theme, mode. I enjoyed having to quickly switch between the perspectives in order to gain certain advantages. Amazing job!
Oh wow, this one is so good! The whole presentation is incredible, and your take on the theme is easily one of the best I've seen. It's actually really fun to dodge bullets in both modes. The enemy disintegrate animations are super stylish as well.
I really hope you continue developing this after the jam! I'd love to buy the full version. A few small suggestions that might make top-down gunplay even better: A) Have the camera focus somewhere between your character and your crosshair so it's easier to see what you're aiming at, and B) zoom the camera out slightly when you're moving quickly so you don't accidentally run into bullets that are just off-screen. Excellent job - this is hands down one of my favorite games this jam! :)
Thanks for playing, I'm glad you enjoyed it! Yeah, I totally know what you mean with the top-down camera. I backed myself into a bit of a corner with the way I set everything up in the prototype and just kind of ran out of time to make it feel better. But I'll definitely keep that if I decide to expand this concept out!
Snazzy title and a fun game. I hope you'll end up working more on 3D in the future. Good job :)
What a cool concept, I haven't see anything like this before! Nice job!
Intro crisp and cool.
Controls responsive and smooth.
Gameplay engaging and action packed.
Idea simple.
Execution, in my opinion flawless.
Games like this inspire me, great job!
Such a creative idea I love this. The simple art style really makes the modes feel seamless too which is something that I think other games who do this perspective switching thing struggle with. Impressive work
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