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Stick Game Modes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #342 | 2.255 | 2.875 |
Presentation (graphics, audio) | #437 | 1.863 | 2.375 |
Theme | #444 | 1.765 | 2.250 |
Originality | #462 | 1.765 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
It features multiple game modes! There were 4 planned but I only got 2 made sadly.
Survival mode - Live as long as you can against endlessly reviving hordes!
Arcade mode - Don't worry about dying and just get as big of a score as you can in 3 minutes!
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Comments
Smooth like butter! This one was a lot of fun! Lots of potential here!
The combat is super smooth! As someone who loves action melee combat in games, I really enjoyed this one! Great job making the combat responsive, wished I could play the other modes!
I believe I can fly. Neat fighting and what not. You can slash over and over again to never touch the ground.
Would you believe me if I were to say that isn't the bug, the real bug is that the ranged enemies' attack can't reach you since they auto delete when off-screen? Cause honestly I like the idea of flying forever, just need to put in enemy types that can counter it (and fix the ranged enemies). Thanks for playing!
it's definitely a smaller game, but it's got some SUPER smooth and fluid gameplay! i mentioned before in the discord that the style reminded me of those old stick figure fighting animations, but it actually does feel like i'm playing one of them! cool stuff, hope you work more on it!
Well done getting it in! Be proud ^^
Thanks! Glad you liked it! If you don't want to deal with health and such, in the Arcade game mode you actually can't die. It's just all about getting as high of a score you can in 3 minutes. I do intend to make this a full game, so I'm happy you see potential!
I see the potential for expansion. I think more attacks and enemy types would help dramatically. I don't know if its a bug, but you can infinitely gain height. You could probably use that to manage air fights and ground fights.