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How does your game represent "Power"?
The player has a single power bar which they need to charge up while avoiding enemies. Once your power bar is full, you can punch enemies sky high. More power = bigger punches, but your power bar is also your health bar, and charging reduces your movement speed.
Avoiding enemies gets trickier as the waves keep coming, so it's risk = reward to keep the fight going!
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Comments
Juicy. Really does make you feel like you are thunder punch
This is a super fun arcade game! I like the dual usage of the power bar as health, that works really well. Stunning the enemies & then running into them to kill them feels like it shares some DNA with the original Mario Bros arcade game. Really enjoyed it, great work.
Never has beating the shit out of aliens felt this good before!
A super fun arcade game! You milked every bit of game juice out of those seemingly simple sprites! The punch + screen shake effects made every hit feel so impactful - addicting stuff, nice job
Very simple game but very fun and polished. The impact from the power burst and punches are delivered really well.