Love the theme, super original! I enjoyed the music synchronization with the gameplay. My only critique is that it was hard to tell when a bird was "damaging" my car. I also really like the bird art!
Daniel Leclair
Creator of
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Not sure if you were inspired by the N64 game Space Station Silicon Valley, but this definitely has many similarities to that game. I wasn't able to make it very far because I kept dying, but I found the animal combinations to be very amusing! I also had some trouble trying to start the game with a controller so I had to use mouse + keyboard.
I am concerned that Mr Whistlestone might also be Jeremy in disguise. I enjoyed the variety of handshakes/minigames, but felt uncomfortable rematching Jeremy in Mr. Whistlestone's living room after I had to retry (why does he have the keys to get in there?). I didn't beat the game but had some good laughs. Well done!
Very impressive visuals! I can appreciate just how much work it must have been to implement all of the traversal styles that you've included. The shooting controls feel good, but I agree with what others have said that the visual style does detract a bit from the clarity. I found picking up the modes to be a bit clunky, since I most often just found myself backpedaling while shooting at the enemies that were actively chasing me. I like the frantic pacing, but in my opinion it should be slowed down a bit, at least for the introduction.
Fun game! I could tell the different emotion modes felt different to control, but I wasn't really sure in what affect they had on me and how as the player I was supposed to respond to the different modes. I like the fear mode since it has a significant impact on the gameplay. Overall it's a cool game with a unique idea and fits the theme well.