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A jam submission

POWERSTEVE BLASTView game page

Strategy roguelike with cannon-firing mechs. Give Steve POWER and you'll have a BLAST!
Submitted by PrimaltheDEV — 3 hours, 24 seconds before the deadline
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POWERSTEVE BLAST's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2883.3533.353
Originality#3163.3533.353
Fun#3472.8822.882
Theme#4422.7652.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
POWER is the main resource of the game and is used to combat the enemy mech. It is also the surname of the titular characer, POWERSTEVE.

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Comments

Submitted

This was a good time! Nice work!

Submitted

Gameplay was fun! I really enjoyed the roguelike upgrades after each round. Nice one!

Submitted

This was a really fun quick play and the music slapped hard!!

Submitted

Oh, unique design and play!

Submitted

This is cool idea that I freak with a lot.  It is interesting to try and find the balance between the different types of upgrades.  The different balls are kinda tough to keep track of and remember what they do but it is a neat idea.

Submitted(+1)

I would love some more lore. Why is gravity the way it is? Why are they so close to each other? 

The graphic style is nice, clean, and distinct. The gameplay is impressively satisfying.


Great work!

Submitted(+1)

I like the clay style projectiles. They are super cute and having the power-ups be unique to them is a cool idea. Makes you use them in different ways

Submitted(+1)

love to hear that big CLONK when shooting the enemy mech

Submitted(+1)

Great game! I got about 30 minutes in on my first run!! I love the vampire survivors esc upgrades that the player gets throughout the game!! I unfortunatley died to a bug though.. one round the enemy shout ~100 balls at one and it was impossible to defend! But other than that I think this game has great potential!! Keep up the great work

Developer

Thank you very much, I'm stoked that you enjoyed it! The crazy barrage you experienced is an oversight in the random difficulty scaling; rarely later in a run the RNG just decides to lock in and throw everything it has! Admittedly it is pretty funny the first time you see it, but really sorry for ending your run!

Submitted(+1)

this has one of the most interesting visual styles I have seen, super cute.

Submitted(+1)

Really cool visuals. This would make an awesome 1v1 multiplayer game!

Submitted(+1)

Sick visuals, and quite fun!

Submitted(+1)

Very cool 3D models, very cozy

Submitted(+1)

This is a really cool game idea! and the visuals are very neat too, how did you do them?

Developer

Thank you!! They are 3D models made in blender, converted into 2D in separate pieces, then animated in 2D.