Killer. I was not good at this...
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Ghoulão's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #319 | 3.220 | 3.220 |
Originality | #376 | 3.160 | 3.160 |
Theme | #405 | 2.900 | 2.900 |
Fun | #449 | 2.560 | 2.560 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You seize power from your corporation, whilst powered by coffee
Comments
Music was nice. It'd be nice to get a little variation int he puzzles but overall pretty fun to play.
There are a lot of great ideas here that will benefit from further development. From a narrative perspective I would like to see an explanation for the maze-solving minigame when the paper is placed on the desk.
The music was great - I was jamming out to that big time
very sleek game design! and the additional ghost types as the game progressed was really nice.
This game shows a true understanding of the vital power of coffee. 10/10, would drink more coffee again.
I see a lot of games tend to take more literal interpretations of power, but this one really stands out above the rest, establishing a memorable identity and fresh spin on the theme. Overall, it's quite an enjoyable game! Well done!
I now officially hate green ghosts... but coffee is my favorite! Good job. :)
I'm not a big coffee drinker, but I made an exception for this ghostly nigh-shift. I used to have a boss like that, so I really connected with the protagonist. Very fun game. Good job!
Love the music and art and kudos for you on including a story in a gamejam game. All in all great entry, loved it.
Kiting ghosts is fun! I also figured out a speedrun strat to intentionally let the green ghosts hit you so you can warp to the desk with your paper. The artwork for the narrative points was great, too.
This was super fun! I liked the little narrative elements and really enjoyed playing through all the levels. It was like a speed puzzle, figuring out how to kite the ghosts was especially satisfying for me. Would love to see this idea expanded on, nice work!
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