Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GhoulãoView game page

A ten day project for the big mode game jam! Featuring five members
Submitted by Jack Selleck — 2 hours, 34 minutes before the deadline
Add to collection

Play game

Ghoulão's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3193.2203.220
Originality#3763.1603.160
Theme#4052.9002.900
Fun#4492.5602.560

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
You seize power from your corporation, whilst powered by coffee

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted(+1)

Killer. I was not good at this...

Submitted(+1)

Beautiful game, liked the lighting a lot, thank you for making it!

Submitted

Music was nice. It'd be nice to get a little variation int he puzzles but overall pretty fun to play.

Submitted

There are a lot of great ideas here that will benefit from further development. From a narrative perspective I would like to see an explanation for the maze-solving minigame when the paper is placed on the desk.

Submitted(+1)

High point was definitely the music. the art was also great, and there was more of a story than i was expecting. i feel that the minigame could have been a bit more thematic, but it served it's purpose. Great job!

thank you very much!

Submitted(+1)

nice game and have a good idea 🔥 i hope you will rate my game 😊🧡

Submitted(+1)

The music was great - I was jamming out to that big time

thank you!

Submitted(+1)

very sleek game design! and the additional ghost types as the game progressed was really nice. 

Submitted(+1)

This game shows a true understanding of the vital power of coffee. 10/10, would drink more coffee again.

Submitted

I see a lot of games tend to take more literal interpretations of power, but this one really stands out above the rest, establishing a memorable identity and fresh spin on the theme. Overall, it's quite an enjoyable game! Well done!

Submitted(+1)

Lovely art!

Submitted(+1)

I now officially hate green ghosts... but coffee is my favorite! Good job. :)

(+1)

You can actually use the green ghosts to get to your desk faster when carrying stuff. Just a little pro tip. 

Submitted(+1)

I'm not a big coffee drinker, but I made an exception for this ghostly nigh-shift.  I used to have a boss like that, so I really connected with the protagonist. Very fun game. Good job!

Glad you enoyed it!

Submitted(+1)

Fun story! And much love for the green ghost! 

Submitted(+2)

The writing and the music were really great. Was wondering what the red ghosts did. I expected them to make you drop your paper or something. 

(+2)

We had to prioritize more important decisions for a proper build. It's a shame we had to leave the red ghosts like this. But yes it was supposed to make the player drop the papers. But did not have the time to make a proper play test and balancing.

Submitted(+3)

Love the music and art and kudos for you on including a story in a gamejam game. All in all great entry, loved it. 

Submitted(+2)

So sick, love the art and music!

(+1)

Thanks a lot, I really enjoyed your game too!

Submitted(+2)

Kiting ghosts is fun! I also figured out a speedrun strat to intentionally let the green ghosts hit you so you can warp to the desk with your paper. The artwork for the narrative points was great, too.

(+1)

One of the few things we enjoyed when implementing the mechanic. It can get frustrating when things won't go as planned, but with the right mindset it can act like tool for speed runners!

(+1)

The green ghost strat was intentional btw, good job figuring it out!

Submitted(+1)

Presentation is wonderful!

Submitted(+2)

This was super fun! I liked the little narrative elements and really enjoyed playing through all the levels. It was like a speed puzzle, figuring out how to kite the ghosts was especially satisfying for me. Would love to see this idea expanded on, nice work!

(+2)

Thanks a lot! We'll try to improve the game in the future, so look forward to that!

Viewing comments 31 to 12 of 31 · Next page · Last page