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How does your game represent "Power"?
Power like electricity! And my game's story is about gathering batteries as well as the core gameplay being about it.
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Comments
I beat it :). The visuals are very good, I especially like the cute robots & the texture quality of how it looks like ps1. However, I think the gameplay could be improved on, I didn't like the timer on the light because I couldn't take my time to plan out my placements. Very cool though awesome job! :)
I was scared when the lights went off! I think the concept is unique and the characters are cute.
Visuals are very cool and cohesive, the idea of the main gameplay is fresh and interesting. I agree with another commenter I think adjusting the illumination would help (maybe just lights sticks having faint illumination?) make the puzzles a little more fun.
I understand what you mean but I wanted this game to be a mix of puzzle and memorization. And the feeling when it's complete darkness besides you and your placement decisions really stuck with me. Thank you for playing though!
I like the art style, but I do wish I could see a little more! Maybe just a touch of global illumination would help.
Thank you! More light would ruin the puzzles too much sadly :(
Nice, small puzzle game about walking in the dark, with very nice graphics, I like it! Not a bad disclosure of the theme of jam