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A jam submission

ON/OFFView game page

ON/OFF is a 2D puzzle-platformer where you control power itself!
Submitted by andrewepeter — 1 hour, 13 minutes before the deadline
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ON/OFF's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#6641.7682.500
Theme#7101.7682.500
Originality#7771.4142.000
Presentation#7851.1791.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
In "On/Off", you control power to change the state of platforms, hazards, and objects in the level. The challenge comes from using the right amount of power at the right time to avoid traps, activate platforms, and reach the goal.

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Comments

Submitted(+1)

Damn, it sucks that you couldn't get more done as I think this concept has some potential. I did like what was there, even though it was pretty short. I also think the gravity mechanic should have some restrictions to it mainly because I was able to just ignore some of the platforming segments entirely.

Other than those small issues this was a decent attempt that could be something more.

Developer(+1)

Thanks for playing!

Submitted(+1)

I like the power mechanic a lot! The gravity switching kinda broke the game in that I didn't need to use the power mechanic at all to progress since I could fly around with the gravity changes. Still fun though!

Developer

Thanks! Yeah, the gravity mechanic was just one level I had planned out, and there were supposed to be many more levels with the power mechanic being emphasized. Unfortunately, I just ran out of time.

Submitted(+1)

I was just just getting started! Sad you didn't have the time to make more levels but I like what you did get done, good job!

Developer

Thank You!!! 

Submitted(+1)

Dang, that was getting fun, I wish there was more! Running out of time always sucks. I'm envisioning the rest of this as a high speed platformer where you react to things on a dime, so hopefully you come back to this and flesh it out! I will say, I think you should tweak the gravity mechanic, since it's possible to keep clicking mid-air and just fly through the level. But yeah, join more jams and make more games!

Developer(+1)

Thanks so much! That really means a lot. I totally get what you're saying about the gravity—I actually figured that out too lol. I was working on this alone, so there were definitely moments of self-doubt, but hearing that you had fun with it is super motivating. Definitely makes me want to keep going and improve on it!