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How does your game represent "Power"?
Power is both the player's speed and the player's health. They must acquire power, whether by obtaining batteries or stealing from other robots, in order to survive and move fast enough to destroy more robots.
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Comments
Very complete game for a jam, there's a really solid core mechanic, really cool levels that have you using the mechanic in really creative ways, great presentation. Overall very cohesive game, one of my favorites for sure!
Next level sound design :0
this was insanely cool. amazing pixel art and the gameplay was super satisfying! especially once you learn how to dash off of enemies
This is really polished, art and music look great and the gameplay is really fun and satisfying! Good stuff!
wow, that dash is super satisfying
It's not always I get to play a puzzle game that is also very badass! You guys did an incredible job on this game, the levels are very intuitive and the puzzle solving/hacking and slashing is so slick. Great job!
first game i played to rate and WOW, what a standard it set. beautiful art, great music. the gameplay is unique and fun. and the JUICE, so much juice. i love the slow-mo, the consecutive enemy kills, the smooth animations. aaah, so good.
super fun with amazing presentation i loved how you implemented slo mo when defeating enemies and the dashes were fun to hit some stuff took some trial and error but otherwise it was great!!
Really satisfying mix of puzzle solving and action. The slow-mo chain kills feel amazing, and I love all the little stylish touches, especially the inter-level animation. Great work!
dashing
It's a good concept, quick gameplay, and it oozes with style. You did good work!
Love it! finished the game. The art style is realllyyyy goood. gameplay is well designed. Was a bit confused by the last boss by how he's defeated but once you figure it out it was just simple lol.
It's really polished, and the idea is unique and fun! You can get stuck in a negative feedback loop of being too slow to reach a new power source, but it doesn't feel unfair, rather that I didn't solve the puzzle in the right way. The only criticism I could bring up is that the final boss feels a little underwhelming, especially given the difficulty of those red-level magnet enemies. Thanks for sharing this excellent game!